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Artemis ruins air lategame

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Date Editor Before After
11/7/2023 1:48:48 PMFRrankmalric before revert after revert
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1 [quote]Besides, I'm pretty happy with no situational modifiers to AA targeting. It is unambiguous.[/quote] 1 [quote]Besides, I'm pretty happy with no situational modifiers to AA targeting. It is unambiguous.[/quote]
2 While technically it is correct ( as it depends on what units "are air") , game-play wise space jacks ( or pyros) seem to me the worst offender to the idea of "unambiguous". If they fall with constant speed they must be flying ( as objects in free fall in vacuum should accelerate) . If we consider an atmosphere, probably they should not be pushed that hard by newtons. . . No matter how I try to reason about it something is non consistent. ( Note: not saying effort should be put to fix it, but explaining why I find it a bit strange) 2 While technically it is correct ( as it depends on what units "are air") , game-play wise space jacks ( or pyros) seem to me the worst offender to the idea of "unambiguous". If they fall with constant speed they must be flying ( as objects in free fall in vacuum should accelerate) . If we consider an atmosphere, probably they should not be pushed that hard by newtons. . . No matter how I try to reason about it something is not consistent. ( Note: not saying effort should be put to fix it, but explaining why I find it a bit strange)
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