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Best ways to deal with every raider

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Date Editor Before After
11/13/2023 11:56:58 PMDErankkatastrophe before revert after revert
Before After
1 [q] Now if you are asking what the best unit to deal with raiders that slip through is, then it's Lotus. 1 [q] Now if you are asking what the best unit to deal with raiders that slip through is, then it's Lotus.
2 For a mere 90 metal you get a reasonably tough, decent damage static with a surprisingly long range. [/q] 2 For a mere 90 metal you get a reasonably tough, decent damage static with a surprisingly long range. [/q]
3 \n 3 \n
4 The problem with that is that raiders can pick up a group of lotus one after the other, not the other way round. Because of whatever the name of that law was (manchester square law?), raiders scale way better. The longer you can manage to expand without making turrets, the better. If you build up a superior army in the early game, have no defenses and get attacked, counterattack. You have a bigger army. The higher your income gets, the less losing some mexes hurt, you just rebuild them ASAP. 4 The problem with that is that raiders can pick up a group of lotus one after the other, not the other way round. Because of whatever the name of that law was (manchester square law?), raiders scale way better. The longer you can manage to expand without making turrets, the better. If you build up a superior army in the early game, have no defenses and get attacked, counterattack. You have a bigger army. The higher your income gets, the less losing some mexes hurt, you just rebuild them ASAP.
5 I think turrets can come after the expansion phase, when there is no more territory uncontested. Now stabilizing what you have is important. So now turrets make more sense. Being locally comparatively strong is good in important areas of the map. 5 I think turrets can come after the expansion phase, when there is no more territory uncontested. Now stabilizing what you have is important. So now turrets make more sense. Being locally comparatively strong is good in important areas of the map.
6 I think the problem most people have with pork is that they are too "overprotective" with their mexes. As long as you can rebuild them fast and get the reclaim, thats way better then pumping tons of metal into statics at places that no raider will ever attack. 6 I think the problem most people have with pork is that they are too "overprotective" with their mexes. As long as you can rebuild them fast and get the reclaim, thats way better then pumping tons of metal into statics at places that no raider will ever attack.
7 Pork should be first build at front, because this is the place where being locally strong matters the most. 7 Pork should be first build at front, because this is the place where being locally strong matters the most.
8 P.S. and please stop to build pork while under arty-fire. Your attempt of a stinger will be killed by that impaler a second and a thinrd time mate. Ok, you can gamble that the Impaler might lose joy in its job and just goes away on its own.