1 |
I don't like this for mainly two reasons: "play styles" should be discouraged. It's a bad mentality for RTS. If you have a play style, you are predictable and you get countered just by name.
|
1 |
I don't like this for mainly two reasons: "play styles" should be discouraged. It's a bad mentality for RTS. If you have a play style, you are predictable and you get countered just by name.
|
2 |
\n
|
2 |
\n
|
3 |
The second part is that if earned naturally through the actions taken in game, without regard to awards but rather how those actions affect the player/team's position, then the award can be indicative of positive contribution. But if you play with the goal of reaching a certain award, you're not thinking about what the team needs anymore and you're just thinking about how everybody else can serve your purpose, usually at their expense.
|
3 |
The second part is that if earned naturally through the actions taken in game, without regard to awards but rather how those actions affect the player/team's position, then the award can be indicative of positive contribution. But if you play with the goal of reaching a certain award, you're not thinking about what the team needs anymore and you're just thinking about how everybody else can serve your purpose, usually at their expense.
|
4 |
\n
|
4 |
\n
|
5 |
If
I'm
plopping
air,
the
enemy
gets
a
lot
of
AA
and
I
shift
towards
maintaining
owls
for
vision
while
I
assist
the
next
team's
project,
I
get
0
awards.
If
I
play
planes
and
I'm
specifically
award
hunting,
why
would
I
make
owls?
If
I
ever
assist
a
project
and
they
use
it,
they
get
the
damage,
they
get
the
value
built,
they
get
all
the
things
that
the
game
measures
and
provides
awards
for
while
I
get
nothing.
Is
that
what
you
want?
For
teammantes
to
not
assist
anything
or
provide
support
that
isn't
graphed,
just
becuase
if
they
do,
they
appear
to
suck
based
solely
on
the
lack
of
icons
next
to
their
names?
|
5 |
If
I'm
plopping
air,
the
enemy
gets
a
lot
of
AA
and
I
shift
towards
maintaining
owls
for
vision
while
I
assist
the
next
team's
project,
I
get
0
awards.
If
I
play
planes
and
I'm
specifically
award
hunting,
why
would
I
make
owls?
If
I
ever
assist
a
project
and
they
use
it,
they
get
the
damage,
they
get
the
value
built,
they
get
all
the
things
that
the
game
measures
and
provides
awards
for
while
I
get
nothing.
Is
that
what
you
want?
For
teammates
to
not
assist
anything
or
provide
support
that
isn't
graphed,
just
because
if
they
do,
they
appear
to
suck
based
solely
on
the
lack
of
icons
next
to
their
names?
|
6 |
\n
|
6 |
\n
|
7 |
There's not much that is more frustrating to me to see a gunship/strider/megaproject player get a plate and get a lot of cons to catch reclaim while the front falls, and then their krow/strider/whatever shows up and they go "see it's good, I got most damage/purple award"... aw geez, thanks man. That was very beneficial for the team... not.
|
7 |
There's not much that is more frustrating to me to see a gunship/strider/megaproject player get a plate and get a lot of cons to catch reclaim while the front falls, and then their krow/strider/whatever shows up and they go "see it's good, I got most damage/purple award"... aw geez, thanks man. That was very beneficial for the team... not.
|