1 |
[q]
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1 |
[q]
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2 |
\n
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2 |
\n
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3 |
Anti-Air :
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3 |
Anti-Air :
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4 |
Likho : heavy fighter - it only exists to kill gunship balls, any other kills it gets is a statistical error
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4 |
Likho : heavy fighter - it only exists to kill gunship balls, any other kills it gets is a statistical error
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5 |
\n
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5 |
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6 |
[/q]
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6 |
[/q]
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7 |
\n
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7 |
\n
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8 |
What? Likho is not aa. It can do aa, but it's a very versatile unit and it absolutely wrecks shield balls. The tracking+splash on their missile is good enough to kill raiders. Likhos rarely miss ground targets.
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8 |
What? Likho is not aa. It can do aa, but it's a very versatile unit and it absolutely wrecks shield balls. The tracking+splash on their missile is good enough to kill raiders. Likhos rarely miss ground targets.
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9 |
\n
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9 |
\n
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10 |
[q]
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10 |
[q]
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11 |
\n
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11 |
\n
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12 |
Useless crap
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12 |
Useless crap
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13 |
Sparrow : worse scout, why use when swift exists?
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13 |
Sparrow : worse scout, why use when swift exists?
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14 |
Raven : useless in every way - just make Phenix, its better in every way except damage, but can you ever hit anything with a raven?
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14 |
Raven : useless in every way - just make Phenix, its better in every way except damage, but can you ever hit anything with a raven?
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15 |
\n
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15 |
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16 |
[/q]
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16 |
[/q]
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17 |
\n
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17 |
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18 |
Sparrow
is
slower
than
swift
and
has
a
hard
time
scouting
the
back
of
the
enemy
base
for
it,
but
it's
new
on
death
ability
(
or
D)
casts
a
reveal
zone
and
it's
one
of
the
few
tools
this
game
has
to
decloak
enemy
units.
That
alone
makes
it
pretty
powerful.
Situational,
sure,
but
not
useless.
|
18 |
Sparrow
is
slower
than
swift
and
has
a
hard
time
scouting
the
back
of
the
enemy
base
for
it,
but
its
new
on
death
ability
(
or
D)
casts
a
reveal
zone
and
it's
one
of
the
few
tools
this
game
has
to
decloak
enemy
units.
That
alone
makes
it
pretty
powerful.
Situational,
sure,
but
not
useless.
|
19 |
\n
|
19 |
\n
|
20 |
\n
|
20 |
\n
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21 |
I do think ravens suffer in teams for reasons similar to magpies. Because there are so many air players (especially gunships), ground gets a lot of aa and ravens suffer from being picked off and not having critical mass to 1shot a specific target (expensive static d, singu...). Otherwise they're fine. They're fine in FFA and they're often used in 1v1 as a tech switch to snipe factories and kill enemy production.
|
21 |
I do think ravens suffer in teams for reasons similar to magpies. Because there are so many air players (especially gunships), ground gets a lot of aa and ravens suffer from being picked off and not having critical mass to 1shot a specific target (expensive static d, singu...). Otherwise they're fine. They're fine in FFA and they're often used in 1v1 as a tech switch to snipe factories and kill enemy production.
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22 |
\n
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22 |
\n
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23 |
Ravens are fine, and they're FAR better than phoenix at killing semi/striders.
|
23 |
Ravens are fine, and they're FAR better than phoenix at killing semi/striders.
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