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Magpie

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Date Editor Before After
1/3/2024 5:43:52 PMGBrankddaboqepp before revert after revert
Before After
1 [quote]What? Likho is not aa. It can do aa, but it's a very versatile unit and it absolutely wrecks shield balls. The tracking+splash on their missile is good enough to kill raiders. Likhos rarely miss ground targets.[/quote] 1 [quote]What? Likho is not aa. It can do aa, but it's a very versatile unit and it absolutely wrecks shield balls. The tracking+splash on their missile is good enough to kill raiders. Likhos rarely miss ground targets.[/quote]
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3 if you aren't using Likho as a heavy fighter you are doing air wrong... simple fact is that anything likho can do vs ground 5 Phenix can do better 3 if you aren't using Likho as a heavy fighter you are doing air wrong... simple fact is that anything likho can do vs ground 5 Phenix can do better
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5 on the other hand Likho is the only unit in the game that kills nimbus ball with ease. 5 on the other hand Likho is the only unit in the game that kills nimbus ball with ease.
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8 [quote]I do think ravens suffer in teams for reasons similar to magpies. Because there are so many air players (especially gunships), ground gets a lot of aa and ravens suffer from being picked off and not having critical mass to 1shot a specific target (expensive static d, singu...). Otherwise they're fine. They're fine in FFA and they're often used in 1v1 as a tech switch to snipe factories and kill enemy production.[/quote] 8 [quote]I do think ravens suffer in teams for reasons similar to magpies. Because there are so many air players (especially gunships), ground gets a lot of aa and ravens suffer from being picked off and not having critical mass to 1shot a specific target (expensive static d, singu...). Otherwise they're fine. They're fine in FFA and they're often used in 1v1 as a tech switch to snipe factories and kill enemy production.[/quote]
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10 raven and magpie have separate issues 10 raven and magpie have separate issues
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12 Raven : good alpha, but total inability to hit anything that moves and 0 survivability ( you touch AA and expect to loose half) 12 Raven : good alpha( best alpha/cost of all air) , but total inability to hit anything that moves and 0 survivability ( you touch AA and expect to loose half)
13 Magpie : No Alpha or DPS but very high survivability (for cost its survivability is similar to odin vs AA) 13 Magpie : No Alpha or DPS but very high survivability (for cost its survivability is similar to odin vs AA)
14 \n 14 \n
15 the reason i keep going on about Phenix is because its the middle ground, it has decent survivability (enough to hit the front and get away with only loosing 1-2 planes per run) and good ability to deal damage (DPS not Alpha). Phenix used well can literally swing whole games by burning raider balls and arty. 15 the reason i keep going on about Phenix is because its the middle ground, it has decent survivability (enough to hit the front and get away with only loosing 1-2 planes per run) and good ability to deal damage (DPS not Alpha). Phenix used well can literally swing whole games by burning raider balls and arty.