1 |
[quote]What? Likho is not aa. It can do aa, but it's a very versatile unit and it absolutely wrecks shield balls. The tracking+splash on their missile is good enough to kill raiders. Likhos rarely miss ground targets.[/quote]
|
1 |
[quote]What? Likho is not aa. It can do aa, but it's a very versatile unit and it absolutely wrecks shield balls. The tracking+splash on their missile is good enough to kill raiders. Likhos rarely miss ground targets.[/quote]
|
2 |
\n
|
2 |
\n
|
3 |
if you aren't using Likho as a heavy fighter you are doing air wrong... simple fact is that anything likho can do vs ground 5 Phenix can do better
|
3 |
if you aren't using Likho as a heavy fighter you are doing air wrong... simple fact is that anything likho can do vs ground 5 Phenix can do better
|
4 |
\n
|
4 |
\n
|
5 |
on the other hand Likho is the only unit in the game that kills nimbus ball with ease.
|
5 |
on the other hand Likho is the only unit in the game that kills nimbus ball with ease.
|
6 |
\n
|
6 |
\n
|
7 |
\n
|
7 |
\n
|
8 |
[quote]I do think ravens suffer in teams for reasons similar to magpies. Because there are so many air players (especially gunships), ground gets a lot of aa and ravens suffer from being picked off and not having critical mass to 1shot a specific target (expensive static d, singu...). Otherwise they're fine. They're fine in FFA and they're often used in 1v1 as a tech switch to snipe factories and kill enemy production.[/quote]
|
8 |
[quote]I do think ravens suffer in teams for reasons similar to magpies. Because there are so many air players (especially gunships), ground gets a lot of aa and ravens suffer from being picked off and not having critical mass to 1shot a specific target (expensive static d, singu...). Otherwise they're fine. They're fine in FFA and they're often used in 1v1 as a tech switch to snipe factories and kill enemy production.[/quote]
|
9 |
\n
|
9 |
\n
|
10 |
raven and magpie have separate issues
|
10 |
raven and magpie have separate issues
|
11 |
\n
|
11 |
\n
|
12 |
Raven
:
good
alpha,
but
total
inability
to
hit
anything
that
moves
and
0
survivability
(
you
touch
AA
and
expect
to
loose
half)
|
12 |
Raven
:
good
alpha(
best
alpha/cost
of
all
air)
,
but
total
inability
to
hit
anything
that
moves
and
0
survivability
(
you
touch
AA
and
expect
to
loose
half)
|
13 |
Magpie : No Alpha or DPS but very high survivability (for cost its survivability is similar to odin vs AA)
|
13 |
Magpie : No Alpha or DPS but very high survivability (for cost its survivability is similar to odin vs AA)
|
14 |
\n
|
14 |
\n
|
15 |
the reason i keep going on about Phenix is because its the middle ground, it has decent survivability (enough to hit the front and get away with only loosing 1-2 planes per run) and good ability to deal damage (DPS not Alpha). Phenix used well can literally swing whole games by burning raider balls and arty.
|
15 |
the reason i keep going on about Phenix is because its the middle ground, it has decent survivability (enough to hit the front and get away with only loosing 1-2 planes per run) and good ability to deal damage (DPS not Alpha). Phenix used well can literally swing whole games by burning raider balls and arty.
|