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[quote]As a general observation I think air can be used in more ways than you have listed. As you seem to have a strong opinion don't think we need to derail the thread by a discussion.[/quote]
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[quote]As a general observation I think air can be used in more ways than you have listed. As you seem to have a strong opinion don't think we need to derail the thread by a discussion.[/quote]
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yes, i don't deny you can use air in many ways, its a flexible lab. The real question is "should you" from the perspective of optimal play?
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yes, i don't deny you can use air in many ways, its a flexible lab. The real question is "should you" from the perspective of optimal play?
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imo optimal build queue for air is
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imo optimal build queue for air is
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{{{
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{{{
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3 Swift (scout whole enemy)
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3 Swift (scout whole enemy)
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while true{
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while true{
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3 Phenix
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3 Phenix
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if Phenix > 50% unit by cost {
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if Phenix > 50% unit by cost {
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if enemy has gone for swift ball {
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if enemy has gone for swift ball {
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2 Raptor
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2 Raptor
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}
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}
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if
big
spotted
or
snipe-able
AA
{
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else
if
big
spotted
or
snipe-able
AA
{
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1 Odin
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1 Odin
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}
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}
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if
shield
ball
{
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else
if
shield
ball
{
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1 Tbird
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1 Tbird
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}
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}
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if
Nimbus
ball
{
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else
if
Nimbus
ball
{
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2 Likho
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2 Likho
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}
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}
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if
owl
<
1
{
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else
if
owl
<
1
{
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1 owl
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1 owl
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}
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}
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if
AA
survival
<
80%
{
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if
AA
survival
<
80%
&&
no
ground
lab{
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make ground lab
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make ground lab
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}
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}
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}
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}
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}
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}
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}}}
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}}}
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\n
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\n
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