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Well this has derailed a bit...
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Well this has derailed a bit...
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If you think thunderbird is good against shield balls then you don't play much air. Felons just melt thunderbird before they can even fire most of the time. Easiest way to deal with shield ball is wait for them to drain energy by sending in some tanky ground units. Then bomb with licho.
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If you think thunderbird is good against shield balls then you don't play much air. Felons just melt thunderbird before they can even fire most of the time. Easiest way to deal with shield ball is wait for them to drain energy by sending in some tanky ground units. Then bomb with licho.
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An unfortunate side affect of Krow being buffed is that everyone now absolutely spams AA which makes air basically impossible. I rather wish there was less mobile aa to make it a bit easier for air to be more tactical. I.e. you can use arty to take out static air defenses and actually bomb stuff.
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An unfortunate side affect of Krow being buffed is that everyone now absolutely spams AA which makes air basically impossible. I rather wish there was less mobile aa to make it a bit easier for air to be more tactical. I.e. you can use arty to take out static air defenses and actually bomb stuff.
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In particular the cloaky AA seems a bit too good in teams. It only costs 140m, instantly hits and never misses and can't be oneshot by magpie. When massed they absolutely MELT air units. It's cloaked as well so you can't even avoid them.
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In particular the cloaky AA seems a bit too good in teams. It only costs 140m, instantly hits and never misses and can't be oneshot by magpie. When massed they absolutely MELT air units. It's cloaked as well so you can't even avoid them.
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Edit:
I
just
noticed
there
is
a
buff
added
on
github,
that
is
going
to
be
a
nightmare
lol!
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Edit:
I
just
noticed
there
is
a
buff
for
both
gremlin
and
magpie
added
on
github.
.
15s
is
still
WAY
too
long.
Buffing
gremlin
is
likely
to
make
it
very
oppressive
in
teams
games.
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Anyway back to magpie... if we just reduce rearm to 5-6s that would basically put it in line with the rest of the air units rearm vs usefulness.
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Anyway back to magpie... if we just reduce rearm to 5-6s that would basically put it in line with the rest of the air units rearm vs usefulness.
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