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There really isn't any op strategy. Everything has a counter.
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1 |
There really isn't any op strategy. Everything has a counter.
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2 |
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2 |
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3 |
I challenge anyone who thinks otherwise to go in lob pot, win a game doing a specific thing that you think has no counter at equivalent cost (or lower for that matter) and post it here. Replay please.
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3 |
I challenge anyone who thinks otherwise to go in lob pot, win a game doing a specific thing that you think has no counter at equivalent cost (or lower for that matter) and post it here. Replay please.
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4 |
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5 |
That being said instead of learning one thing and trying to apply it every game, learn what counters what at a lower cost and make a point to give your team vision (owls, cloaked units set on hold fire just to see the front...). Then find which area of the map has the most trouble and use the low cost counter to tip the game, allowing your rigid teammates to succeed where they would have otherwise failed.
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5 |
That being said instead of learning one thing and trying to apply it every game, learn what counters what at a lower cost and make a point to give your team vision (owls, cloaked units set on hold fire just to see the front...). Then find which area of the map has the most trouble and use the low cost counter to tip the game, allowing your rigid teammates to succeed where they would have otherwise failed.
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6 |
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7 |
The
vast
majority
of
lob
pot
players
build
units
out
of
the
factory
they
plop
for
the
entire
game.
Sometimes
they
have
something
in
their
lane
they
happen
to
defeat
easily
and
do,
sometimes
they
face
what
counters
them
and
lose.
If
you
can
be
that
one
player
on
your
team
that
finds
the
low
handing
fruits
and
gets
good
at
countering
them,
the
rest
of
the
team
should
eventually
ich
their
way
into
ennemy
territory
and
win.
|
7 |
The
vast
majority
of
lob
pot
players
build
units
out
of
the
factory
they
plop
for
the
entire
game.
Sometimes
they
have
something
in
their
lane
they
happen
to
defeat
easily
and
do,
sometimes
they
face
what
counters
them
and
lose.
If
you
can
be
that
one
player
on
your
team
that
finds
the
low
handing
fruits
and
gets
good
at
countering
them,
the
rest
of
the
team
should
eventually
inch
their
way
into
ennemy
territory
and
win.
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8 |
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8 |
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9 |
Low cost strategies that counter well are cloaked crawling bombs, planes (for owls, likhos and maybe odins if the enemy lacks AA while rushing singu), phantoms and relocate to different spots on the map to pick off expensive units, silo for EMP on shield ball/eos eco and berthas... stuff like that. Generally, they're units that are difficult to use and that you can't just mass and attack move to win.
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9 |
Low cost strategies that counter well are cloaked crawling bombs, planes (for owls, likhos and maybe odins if the enemy lacks AA while rushing singu), phantoms and relocate to different spots on the map to pick off expensive units, silo for EMP on shield ball/eos eco and berthas... stuff like that. Generally, they're units that are difficult to use and that you can't just mass and attack move to win.
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10 |
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10 |
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11 |
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12 |
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12 |
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13 |
That, or you can be that guy who tries to rush a nuke or other mega project every game and then people get angry at you when they can't hold the front as you do your thing in the back. You then hope that your first shot is valuable enough to reverse the game (it usually isn't). If it succeeds, call yourself a genius. If it fails, find a player that built a storage and ping it, blaming them for everything.
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13 |
That, or you can be that guy who tries to rush a nuke or other mega project every game and then people get angry at you when they can't hold the front as you do your thing in the back. You then hope that your first shot is valuable enough to reverse the game (it usually isn't). If it succeeds, call yourself a genius. If it fails, find a player that built a storage and ping it, blaming them for everything.
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