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Game mode greed

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Date Editor Before After
9/27/2024 4:22:04 PMAUrankSmokeDragon before revert after revert
9/24/2024 2:01:49 PMAUrankSmokeDragon before revert after revert
3/18/2024 8:56:41 AMAUrankSmokeDragon before revert after revert
3/12/2024 11:39:39 PMAUrankSmokeDragon before revert after revert
3/12/2024 11:37:51 PMAUrankSmokeDragon before revert after revert
3/12/2024 11:32:09 PMAUrankSmokeDragon before revert after revert
3/12/2024 12:35:12 PMAUrankSmokeDragon before revert after revert
3/11/2024 6:51:46 AMAUrankSmokeDragon before revert after revert
3/11/2024 6:50:28 AMAUrankSmokeDragon before revert after revert
Before After
1 this is my greed mod.. it aims to fundamentally change the games feel while keeping units mostly unchanged.. 1 this is my greed mod.. it aims to fundamentally change the games feel while keeping units mostly unchanged..
2 \n 2 \n
3 you start with 120 innate income E and M 3 you start with 120 innate income E and M
4 \n 4 \n
5 all eco except for wind is prohibitively expensive.. and this essentially locks the game into a fixed income battle for 5-10 minutes 5 all eco except for wind is prohibitively expensive.. and this essentially locks the game into a fixed income battle for 5-10 minutes
6 you can make mex and they do provide 10x normal incomes but they cost 10k each.. 6 you can make mex and they do provide 10x normal incomes but they cost 10k each..
7 \n 7 \n
8 you can make energy but it costs 100x more and provides 100x more.. 8 you can make energy but it costs 100x more and provides 100x more..
9 \n 9 \n
10 this creates a unique tech advancing feel where the game has a sort of slow ramping up.. and reclaiming and fighting are the focus. 10 this creates a unique tech advancing feel where the game has a sort of slow ramping up.. and reclaiming and fighting are the focus.
11 ultimately resulting in ridiculous infinite metal but without removing the low metal battles that metal maps normally remove. 11 ultimately resulting in ridiculous infinite metal but without removing the low metal battles that metal maps normally remove.
12 \n 12 \n
13 actual changes: 13 actual changes:
14 \n 14 \n
15 >>>ECO 15 >>>ECO
16 \n 16 \n
17 wind gens = 1 health 17 wind gens = 1 health
18 wind gens = 10x cost / income 18 solars -> singu = cloaked, more health, 100x cost and income
19 solars -> singu = cloaked and more health
20 all energy except for wind = 100x cost and income
21 innate +120 income E/M 19 innate +120 income E/M
22 mex = 10x cost and income 20 mex, wind = 10x cost / income
23 mex have some passive defenses ( more hp, shield) 21 mex = more hp, shield
24 storage's are also 4x better and built into factories 22 storage's 4x better and built into factories
25 \n 23 \n
26 >>>TECH 24 >>>TECH
27 \n 25 \n
28 cons make athena 26 cons make athena
29 athena has stronger rez/build speed, makes funnels 27 athena has stronger rez/build speed, makes funnels
30 funnelweb makes strider hub 28 funnelweb makes strider hub
31 ultimatum can jump, and d-gun anti terraform blasts 29 ultimatum can jump, and d-gun anti terraform blasts
32 \n 30 \n
33 >>>AA BUFF 31 >>>AA BUFF
34 \n 32 \n
35 static aa buffed: 33 static aa buffed:
36 razor = slow 34 razor = slow
37 hacksaw = burn + 2x ammo 35 hacksaw = burn + 2x ammo
38 flack = cloaked + 2x aoe 36 flack = cloaked + 2x aoe
39 chainsaw = double fire rate 37 chainsaw = double fire rate
40 artimus = 2x aoe 38 artimus = 2x aoe
41 \n 39 \n
42 HINTS: 40 HINTS:
43 enemy is making walls / towers and i cant get quake until strider hub.. 41 enemy is making walls / towers and i cant get quake until strider hub..
44 make ultimatum and jump them inside shield then fire d-gun (D key) 42 make ultimatum and jump them inside shield then fire d-gun (D key)
45 \n 43 \n
46 enemy is rushing me and killing me before i can make a mex.. 44 enemy is rushing me and killing me before i can make a mex..
47 this is intended. . its called greed becasue making the first mex is very tight. . you will need to scout and have atleast some faradays incase of bombers or scythes rush. if your enemy makes 2 krows and no mex you will die if all you have is a mex when they arrive. 45 this is intended. . its called greed becasue making the first mex is very tight. . you will need to scout and have atleast some aa and faradays incase of bombers or scythes rush. if your enemy makes 2 krows and no mex you will die if all you have is a mex when they arrive.
48 \n 46 \n
49 \n 47 \n