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Game mode Vroom RTS

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Date Editor Before After
12/11/2025 5:07:25 PMUSrankDarkBlueDiamond before revert after revert
11/22/2025 1:59:00 PMUSrankDarkBlueDiamond before revert after revert
11/22/2025 1:52:42 PMUSrankDarkBlueDiamond before revert after revert
11/20/2025 12:45:45 PMUSrankDarkBlueDiamond before revert after revert
11/19/2025 10:48:30 PMUSrankDarkBlueDiamond before revert after revert
11/19/2025 10:48:10 PMUSrankDarkBlueDiamond before revert after revert
7/4/2025 9:52:56 PMUSrankDarkBlueDiamond before revert after revert
7/4/2025 5:56:09 PMUSrankDarkBlueDiamond before revert after revert
7/4/2025 5:55:07 PMUSrankDarkBlueDiamond before revert after revert
3/28/2024 8:14:51 PMUSrankDarkBlueDiamond before revert after revert
Before After
1 A basic Recoil rts game i made almost 2 years ago. Used it as a learning experience for the recoil rts engine. 1 A basic Recoil rts game i made almost 2 years ago. Used it as a learning experience for the recoil rts engine.
2 \n 2 \n
3 \n 3 \n
4 \n 4 \n
5 \n 5 \n
6 \n 6 \n
7 \n 7 \n
8 0.1.7.3 3/28/2024 8 0.1.7.3 3/28/2024
9 \n 9 \n
10 fixed Tidals and fusions, not being able to be made in water. 10 fixed Tidals and fusions, not being able to be made in water.
11 \n 11 \n
12 Will Now post Future updates here too. 12 Will Now post Future updates here too.
13 \n 13 \n
14 0.1.7.3.1 3/28/2024 14 0.1.7.3.1 3/28/2024
15 \n 15 \n
16 Tidals now float on water. 16 Tidals now float on water.
17 \n 17 \n
18 0.1.7.4 7/04/2025 18 0.1.7.4 7/04/2025
19 \n 19 \n
20 Didn't work on this for eons. Recently i decided to start doing some work on it again and release a basic update with some of the original unfinished 0.1.8 update and a bit of balance. 20 Didn't work on this for eons. Recently i decided to start doing some work on it again and release a basic update with some of the original unfinished 0.1.8 update and a bit of balance.
21 \n 21 \n
22 Added Cutlass (heavy hover raider with fast regen with long regen activation time) 22 Added Cutlass (heavy hover raider with fast regen with long regen activation time)
23 \n 23 \n
24 Ravager and lurker now have slower weapon turn speeds. 24 Ravager and lurker now have slower weapon turn speeds.
25 \n 25 \n
26 Catapult is Reworked and buffed again to hopefully become an actually useful! 26 Catapult is Reworked and buffed again to hopefully become an actually useful!
27 \n 27 \n
28 Buffed Catapults aoe from 85 -> 140 28 Buffed Catapults aoe from 85 -> 140
29 Increased Catapults cost from 245 -> 300 29 Increased Catapults cost from 245 -> 300
30 Nerfed Catapults bounceSlip from 0.45 -> 0.23 (bounce) 30 Nerfed Catapults bounceSlip from 0.45 -> 0.23 (bounce)
31 Nerfed Catapults bounceRebound from 0.75-> 0.4 (bounce) 31 Nerfed Catapults bounceRebound from 0.75-> 0.4 (bounce)
32 Catapults now has full edgeeffectiveness 32 Catapults now has full edgeeffectiveness
33 Buffed catapults hp from 920 -> 1080 33 Buffed catapults hp from 920 -> 1080
34 \n 34 \n
35 Buffed cost of geo since now that i think about it, its too op 35 Buffed cost of geo since now that i think about it, its too op
36 \n 36 \n
37 Increased Geothermal Generators cost from 600 -> 850 37 Increased Geothermal Generators cost from 600 -> 850
38 \n 38 \n
39 \n 39 \n
40 \n 40 \n
41 0.1.8.1 41 0.1.8.1
42 \n 42 \n
43 11/19/2025 43 11/19/2025
44 \n 44 \n
45 Finally finished the 1.8 update and did a ton of major stat changes. 45 Finally finished the 1.8 update and did a ton of major stat changes.
46 \n 46 \n
47 Increased Catapults cost from 300 -> 325 [color=yellow] (was supposed to be that cost last update)[/color] 47 Increased Catapults cost from 300 -> 325 [color=yellow] (was supposed to be that cost last update)[/color]
48 Buffed sttunbursts range from 270 -> 280 48 Buffed sttunbursts range from 270 -> 280
49 Increased Stromclouds cost from 800 -> 1350 49 Increased Stromclouds cost from 800 -> 1350
50 buffed StromCloud hp from 2400 -> 2600 50 buffed StromCloud hp from 2400 -> 2600
51 buffed Stromclouds burst (bombs dropped) from 20 -> 30 51 buffed Stromclouds burst (bombs dropped) from 20 -> 30
52 Buffed Stormclouds turnrate from 1700 -> 2200 52 Buffed Stormclouds turnrate from 1700 -> 2200
53 Buffed Stormclouds maxrudder from 0.004 -> 0.006 53 Buffed Stormclouds maxrudder from 0.004 -> 0.006
54 Stormcloud now does full area Damage 54 Stormcloud now does full area Damage
55 Massively increased bbs death explosion effect and aoe from 400 -> 800 55 Massively increased bbs death explosion effect and aoe from 400 -> 800
56 Radar no longer has sonar 56 Radar no longer has sonar
57 Nerfed Commanders sonar from -2250 -> 600 57 Nerfed Commanders sonar from -2250 -> 600
58 Nerfed Vangards and Barragers sonar from 520 -> 260 58 Nerfed Vangards and Barragers sonar from 520 -> 260
59 Nerfed Catapults sonar from 480 -> 240 59 Nerfed Catapults sonar from 480 -> 240
60 Nerfed Naval Constructors sonar from 500 -> 250 60 Nerfed Naval Constructors sonar from 500 -> 250
61 Increased gazers cost from 750 -> 1000 61 Increased gazers cost from 750 -> 1000
62 Decreased tidal generator cost from 60 -> 45. 62 Decreased tidal generator cost from 60 -> 45.
63 \n 63 \n
64 Also added some new big units! 64 Also added some new big units!
65 \n 65 \n
66 Added Volcano 66 Added Volcano
67 Added Alpha 67 Added Alpha
68 Finally Added Wind Turbine! 68 Finally Added Wind Turbine!
69 \n 69 \n
70 \n 70 \n
71 0.1.8.2 11/22/2025 71 0.1.8.2 11/22/2025
72 \n 72 \n
73 Reversed tidal gen buff from last update. 73 Reversed tidal gen buff from last update.
74 \n 74 \n
75 0.1.9
76 \n
77 All units [color=yellow](not buidings yet, might probably might redo some later not sure yet)[/color] have their hitboxes completely redone!
78 \n
79 Some units also got minor model edits!
80 \n
81 All air units and fusion reactor got new unit pics!
82 \n
83 Raiders are now smaller and some units now feel better to control!
84 \n
85 \n
86 \n
87 Minor balance too.
88 \n
89 Buffed Stunbursts weapon turn rate and tolerance from 32000 ->> 64000
90 Windturbine can no longer be bult on water.
91 Windturbine build slope nerfed from 85 -> 50.
92 Buffed stingrays Damage from 6 -> 7 and stun damage from 11 -> 12.5.
93 Buffed Stingrays paralyzeTime from 1.5 -> 2.
94 Buffed llts hp from 750 -> 850.
95 \n
96 Ships turn slower but are also less hoplefully less wobbly
97 Reduced Riptides turnspeed from 2250 -> 900.
98 Reduced Navalconstructors turnspeed from 1000 -> 650.
99 Reduced Catapults turnspeed from 1750 -> 725.
100 Reduced Stingrays turnspeed from 2000 -> 800.
101 Reduced Vanguards turnspeed from 1475 -> 575.
102 Reduced Archers turnspeed from 1750 -> 725.
103 Reduced Barragers turnspeed from 1400 -> 500.
104 All ships Acceleration is now /10000 form ship turnrate
105 All ships brake rate is now 1.2x their Acceleration