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Can someone explain the Bulkhead to me?

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Date Editor Before After
4/19/2024 3:08:50 PMCArankGalamesh before revert after revert
Before After
1 In 1v1 they fill a role the amphs didn't have: an affordable assault. 1 In 1v1 they fill a role the amphs didn't have: an affordable assault.
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3 It's very hard to break llt+picket+commander early on without assaults, and dumping your entire income in a grizzly is just asking for the opponent to take the entire map and out eco you. 3 It's very hard to break llt+picket+commander early on without assaults, and dumping your entire income in a grizzly is just asking for the opponent to take the entire map and out eco you.
4 \n 4 \n
5 Not all factories are viable as a plop choice in 1v1, but amph was and it was one tool short to handle common situations. That's what the bulkhead does. 5 Not all factories are viable as a plop choice in 1v1, but amph was and it was one tool short to handle common situations. That's what the bulkhead does.
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8 In teams, bulkheads are harder to justify because you can do ridiculous things like plop amph and make a lance as your first unit. You cannot do that in 1v1. 8 In teams, bulkheads are harder to justify because you can do ridiculous things like plop hover and make a lance as your first unit. You cannot do that in 1v1.