1 |
Some long-awaited balance changes in this one - whether they work as intended remains to be seen ;)
|
1 |
Some long-awaited balance changes in this one - whether they work as intended remains to be seen ;)
|
2 |
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|
2 |
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|
3 |
== Game ==
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3 |
== Game ==
|
4 |
*
Autoforce
waits
75
seconds
for
missing
people
(
instead
of
30)
and
will
not
act
unless
at
least
two
teams
have
at
least
one
connected
player
each
|
4 |
*
Team
commander
ends
mode
is
default
ON
|
5 |
*
Admin
muting
applies
ingame
as
well
as
in
lobby
(
but
only
if
mute
was
applied
before
game
started)
|
5 |
*
Autoforce
waits
75
seconds
for
missing
people
(
instead
of
30)
and
will
not
act
unless
at
least
two
teams
have
at
least
one
connected
player
|
|
|
6 |
* Admin muting applies ingame as well as in lobby (but only if mute was applied before game started); individual player mutes to follow
|
6 |
\n
|
7 |
\n
|
7 |
== Units ==
|
8 |
== Units ==
|
8 |
Krow
|
9 |
Krow
|
9 |
*
Acceleration
0.
154
->
0.
08
|
10 |
*
Acceleration
0.
154
->
0.
08,
brake
rate
3.
75
->
1.
8
|
10 |
*
Replaced
pulse
lasers
with
beam
lasers
|
11 |
*
Speed
3.
4
->
3.
3
|
11 |
*
Replaced
cluster
bombs
with
Independence
Day-style
laser
|
12 |
*
Reduced
bomb
count
by
5
|
12 |
\n
|
13 |
\n
|
13 |
Sumo
|
14 |
Sumo
|
14 |
* Cost 1900 -> 2000
|
15 |
* Cost 1900 -> 2000
|
15 |
* Range 430 -> 400
|
16 |
* Range 430 -> 400
|
16 |
* Normalized sight distance to weapon range (was too high)
|
17 |
* Normalized sight distance to weapon range (was too high)
|
17 |
\n
|
18 |
\n
|
18 |
Big Bertha
|
19 |
Big Bertha
|
19 |
* Cost 6000 -> 5000
|
20 |
* Cost 6000 -> 5000
|
20 |
* HP 4200 -> 4800
|
21 |
* HP 4200 -> 4800
|
21 |
\n
|
22 |
\n
|
22 |
Goliath
|
23 |
Goliath
|
23 |
* Normalized sight distance to weapon range (was too high)
|
24 |
* Normalized sight distance to weapon range (was too high)
|
24 |
\n
|
25 |
\n
|
25 |
Slasher
|
26 |
Slasher
|
26 |
* Weapon no longer craters
|
27 |
* Weapon no longer craters
|
27 |
\n
|
28 |
\n
|
28 |
== Interface ==
|
29 |
== Interface ==
|
29 |
* Unit selection screen displays unit reload times
|
30 |
* Unit selection screen displays unit reload times
|
30 |
* Comm selection screen should no longer appear when spectating
|
31 |
* Comm selection screen should no longer appear when spectating
|
31 |
* A warning appears at start of game if lava is enabled
|
32 |
* A warning appears at start of game if lava is enabled
|
32 |
\n
|
33 |
\n
|
33 |
== Chicken ==
|
34 |
== Chicken ==
|
34 |
* Redid defenses - now they draw from a common pool which fills with PAR and burrow kills
|
35 |
* Redid defenses - now they draw from a common pool which fills with PAR and burrow kills
|
35 |
* Base tech penalty for each burrow kill is 40 seconds (from 60)
|
36 |
* Base tech penalty for each burrow kill is 40 seconds (from 60)
|
36 |
* White Dragon no longer stomps
|
37 |
* White Dragon no longer stomps
|
37 |
* Tweaked aggro coloring in panel
|
38 |
* Tweaked aggro coloring in panel
|
38 |
\n
|
39 |
\n
|
39 |
== Misc ==
|
40 |
== Misc ==
|
40 |
* Fixed Crabe script errors
|
41 |
* Fixed Crabe script errors
|
41 |
* Modified Venom and Crabe map icons
|
42 |
* Modified Venom and Crabe map icons
|
42 |
\n
|
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