| 1 |
started work again on this:
|
1 |
started work again on this:
|
| 2 |
\n
|
2 |
\n
|
| 3 |
speed:
|
3 |
speed:
|
| 4 |
[spoiler]
|
4 |
[spoiler]
|
| 5 |
status:[color=green]working[/color]
|
5 |
status:[color=green]working[/color]
|
| 6 |
[spoiler]
|
6 |
[spoiler]
|
| 7 |
{{{
|
7 |
{{{
|
| 8 |
local highestspeed = 0
|
8 |
local highestspeed = 0
|
| 9 |
local lowestspeed = math.huge
|
9 |
local lowestspeed = math.huge
|
| 10 |
local validUnitNames = {
|
10 |
local validUnitNames = {
|
| 11 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
11 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
| 12 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
12 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
| 13 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
13 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
| 14 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
14 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
| 15 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
15 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
| 16 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
16 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
| 17 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
17 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
| 18 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
18 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
| 19 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
19 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
| 20 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
20 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
| 21 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
21 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
| 22 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
22 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
| 23 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
23 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
| 24 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
24 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
| 25 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
25 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
| 26 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
26 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
| 27 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
27 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
| 28 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
28 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
| 29 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
29 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
| 30 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
30 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
| 31 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
31 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
| 32 |
}
|
32 |
}
|
| 33 |
\n
|
33 |
\n
|
| 34 |
for name, ud in pairs(UnitDefs) do
|
34 |
for name, ud in pairs(UnitDefs) do
|
| 35 |
if validUnitNames[ud.name] and ud.speed > 0 then
|
35 |
if validUnitNames[ud.name] and ud.speed > 0 then
|
| 36 |
if ud.speed > highestspeed then
|
36 |
if ud.speed > highestspeed then
|
| 37 |
highestspeed = ud.speed
|
37 |
highestspeed = ud.speed
|
| 38 |
end
|
38 |
end
|
| 39 |
if ud.speed < lowestspeed then
|
39 |
if ud.speed < lowestspeed then
|
| 40 |
lowestspeed = ud.speed
|
40 |
lowestspeed = ud.speed
|
| 41 |
end
|
41 |
end
|
| 42 |
end
|
42 |
end
|
| 43 |
end
|
43 |
end
|
| 44 |
\n
|
44 |
\n
|
| 45 |
for name, ud in pairs(UnitDefs) do
|
45 |
for name, ud in pairs(UnitDefs) do
|
| 46 |
if validUnitNames[ud.name] and ud.speed > 0 then
|
46 |
if validUnitNames[ud.name] and ud.speed > 0 then
|
| 47 |
local distance_speed_midpoint = ud.speed - lowestspeed
|
47 |
local distance_speed_midpoint = ud.speed - lowestspeed
|
| 48 |
ud.speed = highestspeed - distance_speed_midpoint
|
48 |
ud.speed = highestspeed - distance_speed_midpoint
|
| 49 |
end
|
49 |
end
|
| 50 |
end
|
50 |
end
|
| 51 |
}}}
|
51 |
}}}
|
| 52 |
[/spoiler]
|
52 |
[/spoiler]
|
| 53 |
[/spoiler]
|
53 |
[/spoiler]
|
| 54 |
health:
|
54 |
health:
|
| 55 |
[spoiler]
|
55 |
[spoiler]
|
| 56 |
status:[color=green]working[/color]
|
56 |
status:[color=green]working[/color]
|
| 57 |
[spoiler]
|
57 |
[spoiler]
|
| 58 |
{{{
|
58 |
{{{
|
| 59 |
local highesthealth = 0
|
59 |
local highesthealth = 0
|
| 60 |
local lowesthealth = math.huge
|
60 |
local lowesthealth = math.huge
|
| 61 |
local validUnitNames = {
|
61 |
local validUnitNames = {
|
| 62 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
62 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
| 63 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
63 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
| 64 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
64 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
| 65 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
65 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
| 66 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
66 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
| 67 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
67 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
| 68 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
68 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
| 69 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
69 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
| 70 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
70 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
| 71 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
71 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
| 72 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
72 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
| 73 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
73 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
| 74 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
74 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
| 75 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
75 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
| 76 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
76 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
| 77 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
77 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
| 78 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
78 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
| 79 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
79 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
| 80 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
80 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
| 81 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
81 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
| 82 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
82 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
| 83 |
}
|
83 |
}
|
| 84 |
\n
|
84 |
\n
|
| 85 |
for name, ud in pairs(UnitDefs) do
|
85 |
for name, ud in pairs(UnitDefs) do
|
| 86 |
if validUnitNames[ud.name] and ud.health > 0 then
|
86 |
if validUnitNames[ud.name] and ud.health > 0 then
|
| 87 |
if ud.health > highesthealth then
|
87 |
if ud.health > highesthealth then
|
| 88 |
highesthealth = ud.health
|
88 |
highesthealth = ud.health
|
| 89 |
end
|
89 |
end
|
| 90 |
if ud.health < lowesthealth then
|
90 |
if ud.health < lowesthealth then
|
| 91 |
lowesthealth = ud.health
|
91 |
lowesthealth = ud.health
|
| 92 |
end
|
92 |
end
|
| 93 |
end
|
93 |
end
|
| 94 |
end
|
94 |
end
|
| 95 |
\n
|
95 |
\n
|
| 96 |
for name, ud in pairs(UnitDefs) do
|
96 |
for name, ud in pairs(UnitDefs) do
|
| 97 |
if validUnitNames[ud.name] and ud.health > 0 then
|
97 |
if validUnitNames[ud.name] and ud.health > 0 then
|
| 98 |
local distance_health_midpoint = ud.health - lowesthealth
|
98 |
local distance_health_midpoint = ud.health - lowesthealth
|
| 99 |
ud.health = highesthealth - distance_health_midpoint
|
99 |
ud.health = highesthealth - distance_health_midpoint
|
| 100 |
end
|
100 |
end
|
| 101 |
end
|
101 |
end
|
| 102 |
}}}
|
102 |
}}}
|
| 103 |
[/spoiler]
|
103 |
[/spoiler]
|
| 104 |
[/spoiler]
|
104 |
[/spoiler]
|
| 105 |
metalcost:
|
105 |
metalcost:
|
| 106 |
[spoiler]
|
106 |
[spoiler]
|
| 107 |
status:[color=green]working[/color]
|
107 |
status:[color=green]working[/color]
|
| 108 |
[spoiler]
|
108 |
[spoiler]
|
| 109 |
{{{
|
109 |
{{{
|
| 110 |
local highestmetalcost = 0
|
110 |
local highestmetalcost = 0
|
| 111 |
local lowestmetalcost = math.huge
|
111 |
local lowestmetalcost = math.huge
|
| 112 |
local validUnitNames = {
|
112 |
local validUnitNames = {
|
| 113 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
113 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
| 114 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
114 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
| 115 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
115 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
| 116 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
116 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
| 117 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
117 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
| 118 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
118 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
| 119 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
119 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
| 120 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
120 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
| 121 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
121 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
| 122 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
122 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
| 123 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
123 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
| 124 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
124 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
| 125 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
125 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
| 126 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
126 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
| 127 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
127 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
| 128 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
128 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
| 129 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
129 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
| 130 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
130 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
| 131 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
131 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
| 132 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
132 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
| 133 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
133 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
| 134 |
}
|
134 |
}
|
| 135 |
\n
|
135 |
\n
|
| 136 |
for name, ud in pairs(UnitDefs) do
|
136 |
for name, ud in pairs(UnitDefs) do
|
| 137 |
if validUnitNames[ud.name] and ud.metalcost > 0 then
|
137 |
if validUnitNames[ud.name] and ud.metalcost > 0 then
|
| 138 |
if ud.metalcost > highestmetalcost then
|
138 |
if ud.metalcost > highestmetalcost then
|
| 139 |
highestmetalcost = ud.metalcost
|
139 |
highestmetalcost = ud.metalcost
|
| 140 |
end
|
140 |
end
|
| 141 |
if ud.metalcost < lowestmetalcost then
|
141 |
if ud.metalcost < lowestmetalcost then
|
| 142 |
lowestmetalcost = ud.metalcost
|
142 |
lowestmetalcost = ud.metalcost
|
| 143 |
end
|
143 |
end
|
| 144 |
end
|
144 |
end
|
| 145 |
end
|
145 |
end
|
| 146 |
\n
|
146 |
\n
|
| 147 |
for name, ud in pairs(UnitDefs) do
|
147 |
for name, ud in pairs(UnitDefs) do
|
| 148 |
if validUnitNames[ud.name] and ud.metalcost > 0 then
|
148 |
if validUnitNames[ud.name] and ud.metalcost > 0 then
|
| 149 |
local distance_metalcost_midpoint = ud.metalcost - lowestmetalcost
|
149 |
local distance_metalcost_midpoint = ud.metalcost - lowestmetalcost
|
| 150 |
ud.metalcost = highestmetalcost - distance_metalcost_midpoint
|
150 |
ud.metalcost = highestmetalcost - distance_metalcost_midpoint
|
| 151 |
end
|
151 |
end
|
| 152 |
end
|
152 |
end
|
| 153 |
}}}
|
153 |
}}}
|
| 154 |
[/spoiler]
|
154 |
[/spoiler]
|
| 155 |
[/spoiler]
|
155 |
[/spoiler]
|
| 156 |
range:
|
156 |
range:
|
| 157 |
[spoiler]
|
157 |
[spoiler]
|
| 158 |
status:[color=green]working[/color]
|
158 |
status:[color=green]working[/color]
|
| 159 |
[spoiler]
|
159 |
[spoiler]
|
| 160 |
{{{
|
160 |
{{{
|
| 161 |
local highestrange = 0
|
161 |
local highestrange = 0
|
| 162 |
local lowestrange = math.huge
|
162 |
local lowestrange = math.huge
|
| 163 |
local validunitnames = {
|
163 |
local validunitnames = {
|
| 164 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
164 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
| 165 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
165 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
| 166 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
166 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
| 167 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
167 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
| 168 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
168 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
| 169 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
169 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
| 170 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
170 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
| 171 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
171 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
| 172 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
172 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
| 173 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
173 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
| 174 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
174 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
| 175 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
175 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
| 176 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
176 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
| 177 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
177 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
| 178 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
178 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
| 179 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
179 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
| 180 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
180 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
| 181 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
181 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
| 182 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
182 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
| 183 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
183 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
| 184 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
184 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
| 185 |
}
|
185 |
}
|
| 186 |
for name, ud in pairs(UnitDefs) do
|
186 |
for name, ud in pairs(UnitDefs) do
|
| 187 |
if validunitnames[ud.name] and ud.weapondefs then
|
187 |
if validunitnames[ud.name] and ud.weapondefs then
|
| 188 |
for _, wd in pairs(ud.weapondefs) do
|
188 |
for _, wd in pairs(ud.weapondefs) do
|
| 189 |
if wd.range then
|
189 |
if wd.range then
|
| 190 |
if wd.range > highestrange then
|
190 |
if wd.range > highestrange then
|
| 191 |
highestrange = wd.range
|
191 |
highestrange = wd.range
|
| 192 |
end
|
192 |
end
|
| 193 |
if wd.range < lowestrange then
|
193 |
if wd.range < lowestrange then
|
| 194 |
lowestrange = wd.range
|
194 |
lowestrange = wd.range
|
| 195 |
end
|
195 |
end
|
| 196 |
end
|
196 |
end
|
| 197 |
end
|
197 |
end
|
| 198 |
end
|
198 |
end
|
| 199 |
end
|
199 |
end
|
| 200 |
\n
|
200 |
\n
|
| 201 |
for name, ud in pairs(UnitDefs) do
|
201 |
for name, ud in pairs(UnitDefs) do
|
| 202 |
if validunitnames[ud.name] and ud.weapondefs then
|
202 |
if validunitnames[ud.name] and ud.weapondefs then
|
| 203 |
for _, wd in pairs(ud.weapondefs) do
|
203 |
for _, wd in pairs(ud.weapondefs) do
|
| 204 |
if wd.range then
|
204 |
if wd.range then
|
| 205 |
local distance_range_midpoint = wd.range - lowestrange
|
205 |
local distance_range_midpoint = wd.range - lowestrange
|
| 206 |
wd.range = (highestrange - distance_range_midpoint) + 100
|
206 |
wd.range = (highestrange - distance_range_midpoint) + 100
|
| 207 |
end
|
207 |
end
|
| 208 |
end
|
208 |
end
|
| 209 |
end
|
209 |
end
|
| 210 |
end
|
210 |
end
|
| 211 |
}}}
|
211 |
}}}
|
| 212 |
[/spoiler]
|
212 |
[/spoiler]
|
| 213 |
[/spoiler]
|
213 |
[/spoiler]
|
| 214 |
flight time:
|
214 |
flight time:
|
| 215 |
[spoiler]
|
215 |
[spoiler]
|
| 216 |
status:[color=green]working[/color]
|
216 |
status:[color=green]working[/color]
|
| 217 |
[spoiler]
|
217 |
[spoiler]
|
| 218 |
{{{
|
218 |
{{{
|
| 219 |
local highestflighttime = 0
|
219 |
local highestflighttime = 0
|
| 220 |
local lowestflighttime = math.huge
|
220 |
local lowestflighttime = math.huge
|
| 221 |
local validunitnames = {
|
221 |
local validunitnames = {
|
| 222 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
222 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
| 223 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
223 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
| 224 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
224 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
| 225 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
225 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
| 226 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
226 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
| 227 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
227 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
| 228 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
228 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
| 229 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
229 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
| 230 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
230 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
| 231 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
231 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
| 232 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
232 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
| 233 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
233 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
| 234 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
234 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
| 235 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
235 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
| 236 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
236 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
| 237 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
237 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
| 238 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
238 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
| 239 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
239 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
| 240 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
240 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
| 241 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
241 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
| 242 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
242 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
| 243 |
}
|
243 |
}
|
| 244 |
for name, ud in pairs(UnitDefs) do
|
244 |
for name, ud in pairs(UnitDefs) do
|
| 245 |
if validunitnames[ud.name] and ud.weapondefs then
|
245 |
if validunitnames[ud.name] and ud.weapondefs then
|
| 246 |
for _, wd in pairs(ud.weapondefs) do
|
246 |
for _, wd in pairs(ud.weapondefs) do
|
| 247 |
if wd.flighttime then
|
247 |
if wd.flighttime then
|
| 248 |
if wd.flighttime > highestflighttime then
|
248 |
if wd.flighttime > highestflighttime then
|
| 249 |
highestflighttime = wd.flighttime
|
249 |
highestflighttime = wd.flighttime
|
| 250 |
end
|
250 |
end
|
| 251 |
if wd.flighttime < lowestflighttime then
|
251 |
if wd.flighttime < lowestflighttime then
|
| 252 |
lowestflighttime = wd.flighttime
|
252 |
lowestflighttime = wd.flighttime
|
| 253 |
end
|
253 |
end
|
| 254 |
end
|
254 |
end
|
| 255 |
end
|
255 |
end
|
| 256 |
end
|
256 |
end
|
| 257 |
end
|
257 |
end
|
| 258 |
\n
|
258 |
\n
|
| 259 |
for name, ud in pairs(UnitDefs) do
|
259 |
for name, ud in pairs(UnitDefs) do
|
| 260 |
if validunitnames[ud.name] and ud.weapondefs then
|
260 |
if validunitnames[ud.name] and ud.weapondefs then
|
| 261 |
for _, wd in pairs(ud.weapondefs) do
|
261 |
for _, wd in pairs(ud.weapondefs) do
|
| 262 |
if wd.flighttime then
|
262 |
if wd.flighttime then
|
| 263 |
local distance_flighttime_midpoint = wd.flighttime - lowestflighttime
|
263 |
local distance_flighttime_midpoint = wd.flighttime - lowestflighttime
|
| 264 |
wd.flighttime = (highestflighttime - distance_flighttime_midpoint) + 100
|
264 |
wd.flighttime = (highestflighttime - distance_flighttime_midpoint) + 100
|
| 265 |
end
|
265 |
end
|
| 266 |
end
|
266 |
end
|
| 267 |
end
|
267 |
end
|
| 268 |
end
|
268 |
end
|
| 269 |
}}}
|
269 |
}}}
|
| 270 |
[/spoiler]
|
270 |
[/spoiler]
|
| 271 |
[/spoiler]
|
271 |
[/spoiler]
|
| 272 |
damage:
|
272 |
damage:
|
| 273 |
[spoiler]
|
273 |
[spoiler]
|
| 274 |
status:[color=red]soon[/color]
|
274 |
status:[color=green]working[/color]
|
| 275 |
[spoiler]
|
275 |
[spoiler]
|
| 276 |
{{{
|
276 |
{{{
|
|
|
277 |
\n
|
|
|
278 |
local validunitnames = {
|
|
|
279 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
|
|
280 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
|
|
281 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
|
|
282 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
|
|
283 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
|
|
284 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
|
|
285 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
|
|
286 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
|
|
287 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
|
|
288 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
|
|
289 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
|
|
290 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
|
|
291 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
|
|
292 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
|
|
293 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
|
|
294 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
|
|
295 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
|
|
296 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
|
|
297 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
|
|
298 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
|
|
299 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
|
|
300 |
}
|
|
|
301 |
\n
|
|
|
302 |
local highestdamagedefault = 0
|
|
|
303 |
local lowestdamagedefault = math.huge
|
|
|
304 |
\n
|
|
|
305 |
for name, ud in pairs(UnitDefs) do
|
|
|
306 |
if validunitnames[ud.name] and ud.weapondefs then
|
|
|
307 |
for _, wd in pairs(ud.weapondefs) do
|
|
|
308 |
if wd.damage and wd.damage.default then
|
|
|
309 |
if wd.damage.default > highestdamagedefault then
|
|
|
310 |
highestdamagedefault = wd.damage.default
|
|
|
311 |
end
|
|
|
312 |
if wd.damage.default < lowestdamagedefault then
|
|
|
313 |
lowestdamagedefault = wd.damage.default
|
|
|
314 |
end
|
|
|
315 |
end
|
|
|
316 |
end
|
|
|
317 |
end
|
|
|
318 |
end
|
|
|
319 |
\n
|
|
|
320 |
for name, ud in pairs(UnitDefs) do
|
|
|
321 |
if validunitnames[ud.name] and ud.weapondefs then
|
|
|
322 |
for _, wd in pairs(ud.weapondefs) do
|
|
|
323 |
if wd.damage and wd.damage.default then
|
|
|
324 |
local distance_damagedefault_midpoint = wd.damage.default - lowestdamagedefault
|
|
|
325 |
wd.damage.default = highestdamagedefault - distance_damagedefault_midpoint
|
|
|
326 |
end
|
|
|
327 |
end
|
|
|
328 |
end
|
|
|
329 |
end
|
|
|
330 |
\n
|
| 277 |
}}}
|
331 |
}}}
|
| 278 |
[/spoiler]
|
332 |
[/spoiler]
|
| 279 |
[/spoiler]
|
333 |
[/spoiler]
|
| 280 |
reload:
|
334 |
reload:
|
| 281 |
[spoiler]
|
335 |
[spoiler]
|
| 282 |
status:[color=green]working[/color]
|
336 |
status:[color=green]working[/color]
|
| 283 |
[spoiler]
|
337 |
[spoiler]
|
| 284 |
{{{
|
338 |
{{{
|
| 285 |
local highestreloadtime = 0
|
339 |
local highestreloadtime = 0
|
| 286 |
local lowestreloadtime = math.huge
|
340 |
local lowestreloadtime = math.huge
|
| 287 |
local validunitnames = {
|
341 |
local validunitnames = {
|
| 288 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
342 |
["Glaive"] = true, ["Ronin"] = true, ["Reaver"] = true, ["Knight"] = true,
|
| 289 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
343 |
["Sling"] = true, ["Scythe"] = true, ["Phantom"] = true, ["Imp"] = true,
|
| 290 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
344 |
["Bandit"] = true, ["Rogue"] = true, ["Outlaw"] = true, ["Thug"] = true,
|
| 291 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
345 |
["Racketeer"] = true, ["Dirtbag"] = true, ["Felon"] = true, ["Snitch"] = true,
|
| 292 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
346 |
["Scorcher"] = true, ["Fencer"] = true, ["Ripper"] = true, ["Ravager"] = true,
|
| 293 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
347 |
["Badger"] = true, ["Dart"] = true, ["Impaler"] = true, ["Dominatrix"] = true,
|
| 294 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
348 |
["Dagger"] = true, ["Scalpel"] = true, ["Mace"] = true, ["Halberd"] = true,
|
| 295 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
349 |
["Lance"] = true, ["Bolas"] = true, ["Claymore"] = true, ["Locust"] = true,
|
| 296 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
350 |
["Harpy"] = true, ["Blastwing"] = true, ["Revenant"] = true, ["Nimbus"] = true,
|
| 297 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
351 |
["Gnat"] = true, ["Krow"] = true, ["Charon"] = true, ["Hercules"] = true,
|
| 298 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
352 |
["Swift"] = true, ["Phoenix"] = true, ["Raven"] = true, ["Sparrow"] = true,
|
| 299 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
353 |
["Likho"] = true, ["Thunderbird"] = true, ["Owl"] = true, ["Flea"] = true,
|
| 300 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
354 |
["Recluse"] = true, ["Redback"] = true, ["Hermit"] = true, ["Venom"] = true,
|
| 301 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
355 |
["Crab"] = true, ["Widow"] = true, ["Pyro"] = true, ["Moderator"] = true,
|
| 302 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
356 |
["Placeholder"] = true, ["Jack"] = true, ["Firewalker"] = true, ["Puppy"] = true,
|
| 303 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
357 |
["Jugglenaut"] = true, ["Skuttle"] = true, ["Blitz"] = true, ["Ogre"] = true,
|
| 304 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
358 |
["Minotaur"] = true, ["Emissary"] = true, ["Kodachi"] = true, ["Cyclops"] = true,
|
| 305 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
359 |
["Tremor"] = true, ["Duck"] = true, ["Buoy"] = true, ["Scallop"] = true,
|
| 306 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
360 |
["Bulkhead"] = true, ["Lobster"] = true, ["Archer"] = true, ["Grizzly"] = true,
|
| 307 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
361 |
["Limpet"] = true, ["Hunter"] = true, ["Mistral"] = true, ["Corsair"] = true,
|
| 308 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
362 |
["Siren"] = true, ["Envoy"] = true, ["Cutter"] = true, ["Seawolf"] = true,
|
| 309 |
}
|
363 |
}
|
| 310 |
for name, ud in pairs(UnitDefs) do
|
364 |
for name, ud in pairs(UnitDefs) do
|
| 311 |
if validunitnames[ud.name] and ud.weapondefs then
|
365 |
if validunitnames[ud.name] and ud.weapondefs then
|
| 312 |
for _, wd in pairs(ud.weapondefs) do
|
366 |
for _, wd in pairs(ud.weapondefs) do
|
| 313 |
if wd.reloadtime then
|
367 |
if wd.reloadtime then
|
| 314 |
if wd.reloadtime > highestreloadtime then
|
368 |
if wd.reloadtime > highestreloadtime then
|
| 315 |
highestreloadtime = wd.reloadtime
|
369 |
highestreloadtime = wd.reloadtime
|
| 316 |
end
|
370 |
end
|
| 317 |
if wd.reloadtime < lowestreloadtime then
|
371 |
if wd.reloadtime < lowestreloadtime then
|
| 318 |
lowestreloadtime = wd.reloadtime
|
372 |
lowestreloadtime = wd.reloadtime
|
| 319 |
end
|
373 |
end
|
| 320 |
end
|
374 |
end
|
| 321 |
end
|
375 |
end
|
| 322 |
end
|
376 |
end
|
| 323 |
end
|
377 |
end
|
| 324 |
\n
|
378 |
\n
|
| 325 |
for name, ud in pairs(UnitDefs) do
|
379 |
for name, ud in pairs(UnitDefs) do
|
| 326 |
if validunitnames[ud.name] and ud.weapondefs then
|
380 |
if validunitnames[ud.name] and ud.weapondefs then
|
| 327 |
for _, wd in pairs(ud.weapondefs) do
|
381 |
for _, wd in pairs(ud.weapondefs) do
|
| 328 |
if wd.reloadtime then
|
382 |
if wd.reloadtime then
|
| 329 |
local distance_reloadtime_midpoint = wd.reloadtime - lowestreloadtime
|
383 |
local distance_reloadtime_midpoint = wd.reloadtime - lowestreloadtime
|
| 330 |
wd.reloadtime = (highestreloadtime - distance_reloadtime_midpoint)
|
384 |
wd.reloadtime = (highestreloadtime - distance_reloadtime_midpoint)
|
| 331 |
end
|
385 |
end
|
| 332 |
end
|
386 |
end
|
| 333 |
end
|
387 |
end
|
| 334 |
end
|
388 |
end
|
| 335 |
local highestrange = 0
|
389 |
local highestrange = 0
|
| 336 |
local lowestrange = math.huge
|
390 |
local lowestrange = math.huge
|
| 337 |
}}}
|
391 |
}}}
|
| 338 |
[/spoiler]
|
392 |
[/spoiler]
|
| 339 |
[/spoiler]
|
393 |
[/spoiler]
|