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Purpose of Nimbus?

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Date Editor Before After
6/23/2024 3:47:45 PMUSrankKerr before revert after revert
Before After
1 The decrease in brawler damage and hp was accompanied by a huge increase in range. It can comfortably sit outside the range of Gauss, and I think stinger. With bad radar wobble, aa tends to not hit them. 1 The decrease in brawler damage and hp was accompanied by a huge increase in range. It can comfortably sit outside the range of Gauss, and I think stinger. With bad radar wobble, aa tends to not hit them.
2 \n 2 \n
3 They do enough dps to be a problem, particularly for skirmishers. 3 They do enough dps to be a problem, particularly for skirmishers.
4 \n 4 \n
5 All other gunships are able to be shot by non aa ground units while fighting, but Mr Nimbus requires AA cover. 5 All other gunships are able to be shot by non aa ground units while fighting, but Mr Nimbus requires AA cover.
6 \n 6 \n
7 When you consider "coulda had a krow" after a few, they aren't usually worth it. 7 When you consider "coulda had a krow" after a few, they aren't usually worth it.
8 \n 8 \n
9 Sometimes I like to make a little air just to force my enemy to make AA, and one nimbus is annoying and continuously tell your opponent to make aa. 9 Sometimes I like to make a little air just to force my enemy to make AA, and one nimbus is annoying and continuously tells your opponent to make aa.
10 \n 10 \n
11 \n 11 \n
12 It's also just kinda a leftover from the merge to 1faction, there the arm and core gunship factories merged, and the new combined gunship fac just got all the units from the two old ones. The revenant was basically unchanged, and the brawler became a wierd skirmisher. 12 It's also just kinda a leftover from the merge to 1faction, there the arm and core gunship factories merged, and the new combined gunship fac just got all the units from the two old ones. The revenant was basically unchanged, and the brawler became a wierd skirmisher.