Post edit history
Game mode explode cost
| Before | After | ||
|---|---|---|---|
| 1 | I tried an passed, | 1 | I tried an passed, |
| 2 | \n | 2 | \n |
| 3 | if ( | 3 | if ( |
| 4 | (name ~= "slicer") and | 4 | (name ~= "slicer") and |
| 5 | (not invalidunitnames[ud.name]) and | 5 | (not invalidunitnames[ud.name]) and |
| 6 | \n | 6 | \n |
| 7 | (( | 7 | (( |
| 8 | ud.metalcost > 0 | 8 | ud.metalcost > 0 |
| 9 | )) and | 9 | )) and |
| 10 | (not | 10 | (not |
| 11 | ( ud. selfDestructCountdown and ud. selfDestructCountdown < 1 ) | 11 | ( ud. selfDestructCountdown and ud. selfDestructCountdown < 1 ) -- don't work |
| 12 | ) | 12 | ) |
| 13 | ) then | 13 | ) then |
| 14 | \n | 14 | \n |
| 15 | tested work on comm | 15 | tested work on comm |
