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Game mode community_balance

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Date Editor Before After
8/10/2025 10:04:16 AMAUrankSmokeDragon before revert after revert
8/9/2025 1:28:55 PMAUrankSmokeDragon before revert after revert
8/9/2025 1:26:08 PMAUrankSmokeDragon before revert after revert
8/9/2025 1:21:56 PMAUrankSmokeDragon before revert after revert
8/8/2025 2:33:30 AMAUrankSmokeDragon before revert after revert
8/8/2025 2:12:50 AMAUrankSmokeDragon before revert after revert
8/7/2025 3:04:54 AMAUrankSmokeDragon before revert after revert
8/7/2025 3:04:26 AMAUrankSmokeDragon before revert after revert
8/6/2025 10:39:24 PMAUrankSmokeDragon before revert after revert
8/6/2025 4:10:43 PMAUrankSmokeDragon before revert after revert
8/6/2025 4:07:56 PMAUrankSmokeDragon before revert after revert
4/23/2025 1:07:50 PMAUrankSmokeDragon before revert after revert
4/23/2025 1:07:10 PMAUrankSmokeDragon before revert after revert
4/23/2025 1:03:00 PMAUrankSmokeDragon before revert after revert
4/23/2025 1:02:07 PMAUrankSmokeDragon before revert after revert
4/23/2025 1:01:09 PMAUrankSmokeDragon before revert after revert
4/23/2025 1:00:38 PMAUrankSmokeDragon before revert after revert
Before After
1 [img]https://i.imgur.com/ve36KK8.jpeg[/img] 1 [img]https://i.imgur.com/ve36KK8.jpeg[/img]
2 \n 2 \n
3 Repurposed this mod into: 3 Repurposed this mod into:
4 \n 4 \n
5 Community-Voted Metal Balance Mod 5 Community-Voted Metal Balance Mod
6 \n 6 \n
7 Rules: 7 Rules:
8 Name a unit you think is weak and explain why. If your post gets upvotes, I’ll reduce that unit’s metal cost. 8 Name a unit you think is weak and explain why. If your post gets upvotes, I’ll reduce that unit’s metal cost.
9 Each upvote = -10% cost with the unit adjusted accordingly. 9 Each upvote = -10% cost with the unit adjusted accordingly.
10 \n 10 \n
11 [spoiler] 11 [spoiler]
12 {{{ 12 {{{
13 local CostReduction = { 13 local CostReduction = {
14 planeheavyfighter = 2, 14 planeheavyfighter = 2,
15 striderdetriment = 2, 15 striderdetriment = 2,
16 } 16 }
17 for name, ud in pairs(UnitDefs) do 17 for name, ud in pairs(UnitDefs) do
18 local X = CostReduction[ud.name] 18 local X = CostReduction[ud.name]
19 if X then 19 if X then
20 local originalCost = ud.metalCost 20 local originalCost = ud.metalCost
21 local reduction = math.floor(originalCost / 10) * X 21 local reduction = math.floor(originalCost / 10) * X
22 local newCost = math.max(originalCost - reduction, 10) 22 local newCost = math.max(originalCost - reduction, 10)
23 ud.metalCost = newCost 23 ud.metalCost = newCost
24 end 24 end
25 end 25 end
26 }}} 26 }}}
27 [/spoiler] 27 [/spoiler]
28 \n 28 \n
29 any downvote will freeze the unit from being reduced in price further. 29 any downvote will freeze the unit from being reduced in price further.
30 \n 30 \n
31 please try not to troll the votes i will be taking rank into account you need silver or above to vote.. newly created accounts or low ranks will be ignored. 31 please try not to troll the votes i will be taking rank into account you need silver or above to vote.. newly created accounts or low ranks will be ignored.
32 \n 32 \n
33 I’ll host a game room every weekend with the community-voted balance changes. 33 I’ll host a game room every weekend with the community-voted balance changes.
34 \n 34 \n
35 Example: 35 Example:
36 flea [color=lime]+4[/color] votes = -40% metal cost 36 flea [color=lime]+4[/color] votes = -40% metal cost
37 \n 37 \n
38 [color=aqua]Current Balance[/color] 38 [color=aqua]Current Balance[/color]
39 [spoiler] 39 [spoiler]
40 Raptor -30% 40 Raptor -30%
41 detriment -30% 41 detriment -30%
42 Locust -10% 42 Locust -10%
43 Hercules -10%
43 [/spoiler] 44 [/spoiler]