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Game mode units are grey goo

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Date Editor Before After
8/20/2024 9:56:31 AMAUrankSmokeDragon before revert after revert
8/20/2024 9:54:50 AMAUrankSmokeDragon before revert after revert
8/20/2024 9:53:48 AMAUrankSmokeDragon before revert after revert
Before After
1 i see.. 1 i see..
2 \n 2 \n
3 [spoiler]i 3 [spoiler]i
4 [spoiler]s 4 [spoiler]s
5 [spoiler]e 5 [spoiler]e
6 [spoiler]e 6 [spoiler]e
7 {{{ 7 {{{
8 old_echo=Spring.Echo 8 old_echo=Spring.Echo
9 local function Echo_hijack(string) 9 local function Echo_hijack(string)
10 old_echo(string) 10 old_echo(string)
11 local qwe=FeatureDefs==nil 11 local qwe=FeatureDefs==nil
12 if not qwe then 12 if not qwe then
13 13
14 for name, fd in pairs(FeatureDefs) do 14 for name, fd in pairs(FeatureDefs) do
15 if name:find("egg") then 15 if name:find("egg") then
16 fd.customparams.fromunit=true 16 fd.customparams.fromunit=true
17 old_echo(tostring(fd.customparams.fromunit)) 17 old_echo(tostring(fd.customparams.fromunit))
18 end 18 end
19 end 19 end
20 Spring.Echo=old_echo 20 Spring.Echo=old_echo
21 end 21 end
22 end 22 end
23 Spring.Echo=Echo_hijack 23 Spring.Echo=Echo_hijack
24 }}} 24 }}}
25 [/spoiler] 25 [/spoiler]
26 [/spoiler] 26 [/spoiler]
27 [/spoiler] 27 [/spoiler]
28 [/spoiler] 28 [/spoiler]
29 \n 29 \n
30 i didnt know i could edit feature defs and other files =) 30 i didnt know i could edit feature defs and other files =)
31 thanks