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mod problem

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Date Editor Before After
9/22/2024 5:04:26 AMAUrankSmokeDragon before revert after revert
9/22/2024 5:01:03 AMAUrankSmokeDragon before revert after revert
Before After
1 i need some technical help with a mod 1 i need some technical help with a mod
2 \n 2 \n
3 im unable to get athena to fire weapons i give it and i have tried countless weapons: 3 im unable to get athena to fire weapons i give it and i have tried countless weapons:
4 \n 4 \n
5 i would like to stick with unit tweaks as the rest of the mod is a unit tweak 5 i would like to stick with unit tweaks as the rest of the mod is a unit tweak
6 \n 6 \n
7 here is an example weapon.. it works for other units but when i place it on athena it does not. 7 here is an example weapon.. it works for other units but when i place it on athena it does not.
8 \n 8 \n
9 [spoiler] 9 [spoiler]
10 {{{ 10 {{{
11 \n 11 \n
12 {
13 striderhub = { 12 striderhub = {
14 metalcost = 1, 13 metalcost = 1,
15 customParams = { 14 customParams = {
16 neededlink = 0, 15 neededlink = 0,
17 }, 16 },
18 } , 17 }
18 \n
19 athena = { 19 athena = {
20 metalcost = 1, 20 metalcost = 1,
21 canManualFire = true, 21 canManualFire = true,
22 weapons = { 22 weapons = {
23 { 23 {
24 def = [[MINE]], 24 def = [[MINE]],
25 onlyTargetCategory = [[SWIM LAND SINK TURRET FLOAT SHIP HOVER]], 25 onlyTargetCategory = [[SWIM LAND SINK TURRET FLOAT SHIP HOVER]],
26 }, 26 },
27 }, 27 },
28 weaponDefs = { 28 weaponDefs = {
29 MINE = { 29 MINE = {
30 name = [[Light Mine Artillery]], 30 name = [[Light Mine Artillery]],
31 accuracy = 4000, 31 accuracy = 4000,
32 areaOfEffect = 200, 32 areaOfEffect = 200,
33 avoidFriendly = false, 33 avoidFriendly = false,
34 collideFriendly = false, 34 collideFriendly = false,
35 nofriendlyfire = 1, 35 nofriendlyfire = 1,
36 craterBoost = 0, 36 craterBoost = 0,
37 craterMult = 0, 37 craterMult = 0,
38 burst = 8, 38 burst = 8,
39 sprayangle = 4000, 39 sprayangle = 4000,
40 burstrate = 0.1, 40 burstrate = 0.1,
41 customParams = { 41 customParams = {
42 damage_vs_shield = [[190]], 42 damage_vs_shield = [[190]],
43 damage_vs_feature = [[190]], 43 damage_vs_feature = [[190]],
44 force_ignore_ground = [[1]], 44 force_ignore_ground = [[1]],
45 spawns_name = "wolverine_mine", 45 spawns_name = "wolverine_mine",
46 spawns_expire = 400, 46 spawns_expire = 400,
47 spawn_blocked_by_shield = 1, 47 spawn_blocked_by_shield = 1,
48 light_radius = 0, 48 light_radius = 0,
49 }, 49 },
50 damage = { 50 damage = {
51 default = 20, 51 default = 20,
52 planes = 20, 52 planes = 20,
53 }, 53 },
54 explosionGenerator = [[custom:dirt]], 54 explosionGenerator = [[custom:dirt]],
55 impulseBoost = 0, 55 impulseBoost = 0,
56 impulseFactor = 0.4, 56 impulseFactor = 0.4,
57 interceptedByShieldType = 1, 57 interceptedByShieldType = 1,
58 model = [[clawshell.s3o]], 58 model = [[clawshell.s3o]],
59 myGravity = 0.34, 59 myGravity = 0.34,
60 noSelfDamage = true, 60 noSelfDamage = true,
61 range = 400, 61 range = 400,
62 reloadtime = 40, 62 reloadtime = 40,
63 soundHit = [[weapon/cannon/badger_hit]], 63 soundHit = [[weapon/cannon/badger_hit]],
64 soundStart = [[weapon/cannon/badger_fire]], 64 soundStart = [[weapon/cannon/badger_fire]],
65 soundHitVolume = 8, 65 soundHitVolume = 8,
66 soundStartVolume = 12, 66 soundStartVolume = 12,
67 turret = true, 67 turret = true,
68 weaponType = [[Cannon]], 68 weaponType = [[Cannon]],
69 weaponVelocity = 500, 69 weaponVelocity = 500,
70 commandfire = true, 70 commandfire = true,
71 }, 71 },
72 }, 72 },
73 },
74 } 73 }
74 \n
75 \n 75 \n
76 }}} 76 }}}
77 [/spoiler] 77 [/spoiler]