| 1 | I'm making a mod to allow ppl to design units. | 1 | I'm making a mod to allow ppl to design units. | 
                
                    | 2 | \n | 2 | \n | 
                
                    | 3 | https://github.com/XNTEABDSC/Silly-Wars/tree/custom-k | 3 | https://github.com/XNTEABDSC/Silly-Wars/tree/custom-k | 
                
                    | 4 | \n | 4 | \n | 
                
                    | 5 | We can choose chassis (e.g. car, spider), put armor and speed, and choose, design weapons for it. | 5 | We can choose chassis (e.g. car, spider), put armor and speed, and choose, design weapons for it. | 
                
                    | 6 | \n | 6 | \n | 
                
                    |  |  | 7 | You can design them in game and test them directly. | 
                
                    |  |  | 8 | \n | 
                
                    | 7 | [s]ISTROLID REBORN[/s] | 9 | [s]ISTROLID REBORN[/s] | 
                
                    | 8 | \n | 10 | \n | 
                
                    | 9 | some question: | 11 | some question: | 
                
                    | 10 | \n | 12 | \n | 
                
                    | 11 | in silly war or in another mod (while in silly war we can turn on Custom-K only) (for individual mods I may make a ZK better modable mod) | 13 | in silly war or in another mod (while in silly war we can turn on Custom-K only) (for individual mods I may make a ZK better modable mod) | 
                
                    | 12 | \n | 14 | \n | 
                
                    | 13 | How to make it balanced. (can make another forum for this) | 15 | How to make it balanced. (can make another forum for this) | 
                
                    | 14 | \n | 16 | \n | 
                
                    | 15 | How to merge them into zk system (e.g. tactic ai define, context menu and A LOT) | 17 | How to merge them into zk system (e.g. tactic ai define, context menu and A LOT) | 
                
                    | 16 | \n | 18 | \n | 
                
                    | 17 | How fast it is ( while possibility of bigger units can save cpu ). | 19 | How fast it is ( while possibility of bigger units can save cpu ). |