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B2099418 6 on Hooked 1.1 (Multiplayer)

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Date Editor Before After
2/5/2025 3:01:31 AMAUrankAdminAquanim before revert after revert
2/4/2025 11:00:30 PMAUrankAdminAquanim before revert after revert
2/4/2025 11:00:13 PMAUrankAdminAquanim before revert after revert
2/4/2025 10:19:04 PMAUrankAdminAquanim before revert after revert
Before After
1 I think that Hooked is a lot sillier than Daybreak Canyon, for three reasons: 1 I think that Hooked is a lot sillier than Daybreak Canyon, for three reasons:
2 * The mex layout of Hooked demands a very unusual approach to building economy. 2 * The mex layout of Hooked demands a very unusual approach to building economy and expanding onto the map. Daybreak Canyon is more or less standard in this respect, although the expansion phase is quite short.
3 * The terrain of Hooked seriously hinders any factory which is not all-terrain. I think I have seen everything other than ships played on Daybreak Canyon with some success. 3 * The terrain of Hooked seriously hinders any factory which is not all-terrain. I think I have seen everything other than ships played on Daybreak Canyon with some success.
4 * Daybreak Canyon is 8x4, Hooked is 6x4. The rush distance is shorter. (This is mitigated a bit by the terrain, though.) 4 * Daybreak Canyon is 8x4, Hooked is 6x4. The rush distance is shorter. (This is mitigated a bit by the terrain, though.)
5 \n 5 \n
6 If you play a game on Daybreak Canyon and play the same strategy you would play on (say) Altair Crossing you will not go too badly wrong. Hooked demands special tactics. 6 If you play a game on Daybreak Canyon and play the same strategy you would play on (say) Altair Crossing you will not go too badly wrong. Hooked demands special tactics.
7 \n 7 \n
8 I think Hooked definitely should be a silly map and ineligible for rated games. I am ambivalent about Daybreak Canyon. 8 I think Hooked definitely should be a silly map and ineligible for rated games. I am ambivalent about Daybreak Canyon.