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Better indicators for jump range

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Date Editor Before After
2/25/2025 11:24:34 AMDErankmadez before revert after revert
2/24/2025 11:52:30 PMDErankmadez before revert after revert
Before After
1 When activating the jump ability of a unit, a green circle is drawn around the unit to indicate the jump range. 1 When activating the jump ability of a unit, a green circle is drawn around the unit to indicate the jump range. That green circle is incorrect when then terrain is not plane.
2 \n 2 \n
3 That green circle is incorrect when then terrain is not plane. Additionally, a unit given the command to jump that the unit can not fulfill will just stop when it was walking. 3 Additionally, a unit given the command to jump that the unit can not fulfill will just stop when it was walking.
4 \n 4 \n
5 This leads to trying to jump over a cliff when fleeing, but the unit not jumping and instead just standing still, leading to a disadvantage when fleeing. 5 This leads to trying to jump over a cliff when fleeing, but the unit not jumping and instead just standing still, leading to a disadvantage when fleeing.
6 \n 6 \n
7 Can we please get better indicators of what a valid position for a jump command is and where the unit would actually land? 7 Can we please get better indicators of what a valid position for a jump command is and where the unit would actually land?