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in my opinion, the APM to victory ratio in zero-k is like that of fighting games, speed definitely is good! you need to be fast enough to not drop comboes, but button mashing alone wont win a match, you also need the technical skill and game knowledge to know what moves those comboes use, and when is the right time to use them, there's a reason me and my buddy say "pressing buttons?" to each other when we land a raw super
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1 |
in my opinion, the APM to victory ratio in zero-k is like that of fighting games, speed definitely is good! you need to be fast enough to not drop comboes, but button mashing alone wont win a match, you also need the technical skill and game knowledge to know what moves those comboes use, and when is the right time to use them, there's a reason me and my buddy say "pressing buttons?" to each other when we land a raw super
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2 |
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3 |
if it's an accessibility thing, during a game you can press + or - to increase or lower the gamespeed, and this is ajustable mid-play, so you can try various speed until you find one you like, this may only be available in custom lobbies though
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3 |
if it's an accessibility thing, during a game you can press + or - to increase or lower the gamespeed, and this is ajustable mid-play, so you can try various speed until you find one you like, this may only be available in custom lobbies though
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5 |
after another friend of mine got me to play starcraft 2 not too long ago, i couldnt play it for long, playing zero-k and then starcaft for me really is like using a browser with adblock, and then being told to use one without adblock, i can never go back
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5 |
after another friend of mine got me to play starcraft 2 not too long ago, i couldnt play it for long, playing zero-k and then starcaft for me really is like using a browser with adblock, and then being told to use one without adblock, i can never go back
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7 |
and there is a lot of stuff to do in ZK especially if you play large maps in a 1v1, you'll need to manage your entire army still, granted you can zoom out very far and see the big picture at once (seriously why is the camera in starcraft so low to the ground that it'd be immune to AA cannons!?), and seeing the big picture cuts out a lot of that APM inflation other RTS games have, since you dont need to spam camera changes all the time
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7 |
and there is a lot of stuff to do in ZK especially if you play large maps in a 1v1, you'll need to manage your entire army still, granted you can zoom out very far and see the big picture at once (seriously why is the camera in starcraft so low to the ground that it'd be immune to AA cannons!?), and seeing the big picture cuts out a lot of that APM inflation other RTS games have, since you dont need to spam camera changes all the time
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9 |
also
ZK
has
many
tools
which
reduce
the
need
for
APM,
such
as
longer
queues
in
factories
with
infinite
build
toggles,
the
mex
command
(
and
it's
alt
and
ctrl
variants!)
allowing
you
to
extremely
easily
setup
mass
extraction
commands,
your
units
including
engineers
being
able
to
queue
up
to
30(
?)
orders
at
once,
and
the
lower
amount
of
active
abilities
compared
to
other
games,
using
these
and
other
features
to
queue
orders
up
will
drastically
lower
APM
or
"speed-stress"
|
9 |
also
ZK
has
many
tools
which
reduce
the
need
for
APM,
such
as
longer
queues
in
factories
with
infinite
build
toggles,
the
mex
command
(
and
it's
alt
and
ctrl
variants!)
allowing
you
to
extremely
easily
setup
mass
extraction
commands,
your
units
including
engineers
being
able
to
queue
up
to
30(
?)
orders
at
once,
and
the
lower
amount
of
active
abilities
compared
to
other
games,
using
these
and
other
features
to
queue
orders
up
will
drastically
lower
APM
requirement
or
"speed-stress"
|
10 |
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10 |
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