1 |
I think the next thing to try is leagues. People have been asking for someone to fiddle with the way the "human-friendly" rating rubber bands around the WHR for ages, to no avail. I'm not convinced that increasing the minimum to 5 from 1 is going to have a greater impact on psychology than the hack would have on the coherence of the ladder. Things get stupid if the rating is able to decouple too far from WHR. The ladder protection thing sounds like more ways to make rating decouple from WHR.
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1 |
I think the next thing to try is leagues. People have been asking for someone to fiddle with the way the "human-friendly" rating rubber bands around the WHR for ages, to no avail. I'm not convinced that increasing the minimum to 5 from 1 is going to have a greater impact on psychology than the hack would have on the coherence of the ladder. Things get stupid if the rating is able to decouple too far from WHR. The ladder protection thing sounds like more ways to make rating decouple from WHR.
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2 |
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3 |
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4 |
We don't have the hype machinery to make MM-only skins worth much. If the general community doesn't know about them, then they won't join the MM for them. The top 10 will quickly collect all the skins, then be back to where we started. The kudos thing would also require art and site infra manpower, which we have approximately none of.
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4 |
We don't have the hype machinery to make MM-only skins worth much. If the general community doesn't know about them, then they won't join the MM for them. The top 10 will quickly collect all the skins, then be back to where we started. The kudos thing would also require art and site infra manpower, which we have approximately none of.
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5 |
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6 |
Make a league. Here is how it works. @esainane has shown that ZK replays can be mass-parsed. His tool lags behind because he runs the replay, but a league would not need that. Just look at the outcomes of MM games within a certain date range, and assign points accordingly. So any web dev could permissionlessly set up a league, it wouldn't even be that hard because @esainane already has an example for us.
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6 |
Make a league. Here is how it works. @esainane has shown that ZK replays can be mass-parsed. His tool lags behind because he runs the replay, but a league would not need that. Just look at the outcomes of MM games within a certain date range, and assign points accordingly. So any web dev could permissionlessly set up a league, it wouldn't even be that hard because @esainane already has an example for us.
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7 |
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8 |
How might a league work? Perhaps look at https://zero-k.info/Forum/Post/230973#230973 I'll even repost the more pertinent bits for you.
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8 |
How might a league work? Perhaps look at https://zero-k.info/Forum/Post/230973#230973 I'll even repost the more pertinent bits for you.
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9 |
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10 |
=== Structure ===
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10 |
=== Structure ===
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11 |
A league would last for 3 months. This means that all MM games within some pre-announced three month period count for the league.
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11 |
A league would last for 3 months. This means that all MM games within some pre-announced three month period count for the league.
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12 |
* The league has a flux period for the first few weeks, after which point it records the highest rank you attained.
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12 |
* The league has a flux period for the first few weeks, after which point it records the highest rank you attained.
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13 |
* Players in the league could receive a badge at the end that shows the highest rank they attained (after the flux period).
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13 |
* Players in the league could receive a badge at the end that shows the highest rank they attained (after the flux period).
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14 |
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14 |
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15 |
=== Score ===
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15 |
=== Score ===
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16 |
Players
receive
points
for
each
game
they
play.
Here
is
an
adjustment
of
what
I
wrote
last
time.
|
16 |
Players
receive
points
for
each
game
they
play,
based
on
their
rank
when
they
play
it.
Here
is
an
adjustment
of
what
I
wrote
last
time.
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17 |
|| Rank || League Points||
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17 |
|| Rank || League Points||
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18 |
|| Top 1 || 150||
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18 |
|| Top 1 || 150||
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19 |
|| Top 2 || 100||
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19 |
|| Top 2 || 100||
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20 |
|| Top 3 || 70 ||
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20 |
|| Top 3 || 70 ||
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21 |
|| Top 4 || 50 ||
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21 |
|| Top 4 || 50 ||
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22 |
|| Top 5 || 40 ||
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22 |
|| Top 5 || 40 ||
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23 |
|| Top 6 || 30 ||
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23 |
|| Top 6 || 30 ||
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24 |
|| Top 7 || 25 ||
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24 |
|| Top 7 || 25 ||
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25 |
|| Top 8 || 20 ||
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25 |
|| Top 8 || 20 ||
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26 |
|| Top 9 || 15 ||
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26 |
|| Top 9 || 15 ||
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27 |
|| Top 10 || 12 ||
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27 |
|| Top 10 || 12 ||
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28 |
|| Dark Blue || 10||
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28 |
|| Dark Blue || 10||
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29 |
|| Light Blue || 8||
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29 |
|| Light Blue || 8||
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30 |
|| Yellow || 6 ||
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30 |
|| Yellow || 6 ||
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31 |
|| Orange || 5 ||
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31 |
|| Orange || 5 ||
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32 |
|| Sub-Orange || 4 ||
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32 |
|| Sub-Orange || 4 ||
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33 |
|| Red || 3 ||
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33 |
|| Red || 3 ||
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34 |
|| Grey || 2 ||
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34 |
|| Grey || 2 ||
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35 |
Whoever has the most points at the end wins.
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35 |
Whoever has the most points at the end wins.
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