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Map All That Glitters v1.2

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Date Editor Before After
7/16/2025 3:46:17 AMAUrankAdminGoogleFrog before revert after revert
Before After
1 Well I added two potential replacements: 1 Well I added two potential replacements:
2 * https://zero-k.info/Maps/Detail/64150 2 * https://zero-k.info/Maps/Detail/64150
3 * https://zero-k.info/Maps/Detail/64144 3 * https://zero-k.info/Maps/Detail/64144
4 The problem with Glitters is that if your team fails to push to the midline of the map, then the megamex lead to inevitable eventual defeat. It is quite prescriptive that way. But the map is too large for that defeat to be quick. 4 The problem with Glitters is that if your team fails to push to the midline of the map, then the megamex lead to inevitable eventual defeat. It is quite prescriptive that way. But the map is too large for that defeat to be quick.
5 \n 5 \n
6 But also maybe we should rotate maps a bit more, especially when similar seeming ones are added. 6 But also maybe we should rotate maps a bit more, especially when similar seeming ones are added. It could be good to do this with the more polarising maps to give people a break.