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After around almost a month and a half of the experiment, id say its not working as well as intended anymore. The first few days did give great results but now today it feels mostly the same pre-lobby size reduction with 1 taw room dominating the game with the occasional small second taw during some peak hours. it also kinda damaged the playerbase as a decent chunk of zk either refuses to play in protest or outright left. Overall despite me perfecting smaller lobbies i think the 22 player experiment overall did more bad than game and instead I think we should take some lighter ideas that wont damage the playerbase while also help decentralize the 1 lobby monopoly without angering a good chunk of the player base.
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1 |
After around almost a month and a half of the experiment, id say its not working as well as intended anymore. The first few days did give great results but now today it feels mostly the same pre-lobby size reduction with 1 taw room dominating the game with the occasional small second taw during some peak hours. it also kinda damaged the playerbase as a decent chunk of zk either refuses to play in protest or outright left. Overall despite me perfecting smaller lobbies i think the 22 player experiment overall did more bad than game and instead I think we should take some lighter ideas that wont damage the playerbase while also help decentralize the 1 lobby monopoly without angering a good chunk of the player base.
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[size=6]1. [/size][size=4]"Lobby roles"[/size]
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[size=6]1. [/size][size=4]"Lobby roles"[/size]
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4 |
Allows
player
to
apply
to
a
pinged
role
similar
to
a
discord
ping
in
game
for
certain
lobby
sizes,
so
if
somebody
wants
to
start
another
lobby
they
could
do
a
ping
to
that
role
to
players
that
applied
for
something
like
a
"2v2-4v4"
role
and
so
on.
Can
also
go
the
other
way
as
well.
Would
only
only
affect
currently
playing
in
game.
|
4 |
Allows
player
to
apply
to
a
pinged
role
similar
to
a
discord
ping
in
game
for
certain
lobby
sizes,
so
if
somebody
wants
to
start
another
lobby
they
could
do
a
ping
to
that
role
to
players
that
applied
for
something
like
a
"2v2-4v4"
role
and
so
on.
Can
also
go
the
other
way
as
well.
Would
only
affect
people
currently
playing
in
game.
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5 |
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6 |
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[size=6]2. [/size][size=4]Different/New/Reworked lobby split[/size] [color=yellow][size=1]was already probably suggested but bringing it back up[/size][/color]
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[size=6]2. [/size][size=4]Different/New/Reworked lobby split[/size] [color=yellow][size=1]was already probably suggested but bringing it back up[/size][/color]
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8 |
Make a command that can start a poll only people on wait list can vote on to make all players on the wait list start another lobby during a long lobpot game. Could also do the same command for spectators as well [color=lime]with a special condition of even it failing people who voted yes would be put into the new lobby![/color]
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8 |
Make a command that can start a poll only people on wait list can vote on to make all players on the wait list start another lobby during a long lobpot game. Could also do the same command for spectators as well [color=lime]with a special condition of even it failing people who voted yes would be put into the new lobby![/color]
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[size=6]3. [/size][size=4][color=lime]Bringing Fight Club back![/color][/size]
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[size=6]3. [/size][size=4][color=lime]Bringing Fight Club back![/color][/size]
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[color=lime]Title says it all![/color] Can also try to get more other events in!
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13 |
[color=lime]Title says it all![/color] Can also try to get more other events in!
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14 |
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14 |
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15 |
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16 |
These ideas can be tried while during both the 22 player and 32 player Taws. There's also the idea of also just downright improving Taw itself by....
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16 |
These ideas can be tried while during both the 22 player and 32 player Taws. There's also the idea of also just downright improving Taw itself by....
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[size=6]1. [/size][size=4]Add BAR maps[/size]
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[size=6]1. [/size][size=4]Add BAR maps[/size]
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19 |
I'm not that big on BAR but i can say its maps are pretty decent and also kinda big too, can add some of these bar maps into the pool to make larger games feel a bit better.
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I'm not that big on BAR but i can say its maps are pretty decent and also kinda big too, can add some of these bar maps into the pool to make larger games feel a bit better.
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[size=6]2. [/size][size=4]Adjust map pool system[/size]
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[size=6]2. [/size][size=4]Adjust map pool system[/size]
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adjust the map pool to make it do overall slightly bigger maps that adjust with lager player counts better. maps like ISIS and other small maps probably shouldn't be a voteable option in a large team settings.
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22 |
adjust the map pool to make it do overall slightly bigger maps that adjust with lager player counts better. maps like ISIS and other small maps probably shouldn't be a voteable option in a large team settings.
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23 |
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[size=6]3. [/size][size=4]Discourage/Nerf proc[/size]
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[size=6]3. [/size][size=4]Discourage/Nerf proc[/size]
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25 |
[color=red] I probably expect this to be controversial [/color] and i know zk proc is kinda weak compared to other spring/recoil games but sometimes lobpot can get quite porcy. This can sometime make lobpot games a [i]very boring drag[/i] of just boring proc wars until somebody gets enough impalers, silos it, or until a sw is built for sizeable progress to actually happen. this is can be done either indirectly or downright directly.
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25 |
[color=red] I probably expect this to be controversial [/color] and i know zk proc is kinda weak compared to other spring/recoil games but sometimes lobpot can get quite porcy. This can sometime make lobpot games a [i]very boring drag[/i] of just boring proc wars until somebody gets enough impalers, silos it, or until a sw is built for sizeable progress to actually happen. this is can be done either indirectly or downright directly.
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[size=6]4. [/size][size=4]Modded Event taws (and probably other lobbies in general)[/size]
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[size=6]4. [/size][size=4]Modded Event taws (and probably other lobbies in general)[/size]
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28 |
Make taw modded either by soft or full mods [color=#6495ED](maybe even full on other recoil game ports!)[/color] on as a weekly event similar to FC back then to mix up taw and make it more interesting and less stale.
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28 |
Make taw modded either by soft or full mods [color=#6495ED](maybe even full on other recoil game ports!)[/color] on as a weekly event similar to FC back then to mix up taw and make it more interesting and less stale.
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30 |
Though of course improving the taw experience wont really help with the 1 lobby monopoly problem. Though i do overall hope some or all these ideas would be tried soo both small team enjoys and large team enjoys can both be happy without angering the other side while fixing issues in zk! [color=lime]:)[/color]
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30 |
Though of course improving the taw experience wont really help with the 1 lobby monopoly problem. Though i do overall hope some or all these ideas would be tried soo both small team enjoys and large team enjoys can both be happy without angering the other side while fixing issues in zk! [color=lime]:)[/color]
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