Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Bug: 32 player limit on weekends

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
9/25/2025 8:02:33 AMAUrankAdminAquanim before revert after revert
9/25/2025 8:01:48 AMAUrankAdminAquanim before revert after revert
9/25/2025 8:01:30 AMAUrankAdminAquanim before revert after revert
Before After
1 [quote]- It allows players to focus on economy or on air support[/quote] 1 [quote]- It allows players to focus on economy or on air support[/quote]
2 It is generally good play for at least one player to focus on "air support" in an 11v11. Even at 5v5 or smaller it is often good. In those smaller games you do have to work harder to not be letting down your team if you go air. But that is true for any strategy. 2 It is generally good play for at least one player to focus on "air support" in an 11v11. Even at 5v5 or smaller it is often good. In those smaller games you do have to work harder to not be letting down your team if you go air. But that is true for any strategy.
3 \n 3 \n
4 A player who says they are "focusing on economy" is likely ( not certain, but likely) to be letting down their team no matter the game size. 4 A player who says they are "focusing on economy" is pretty likely ( not certain, but likely) to be letting down their team no matter the game size. I guess it is not *as* likely in a 16v16.