1 |
The
Felon
isn't
in
itself
OP.
I
just
synergises
too
well
with
shield
balls,
and
its
weapon
is
good
versus
everything.
Once
you've
got
a
shield
or
two
up,
it
leaves
rougues
looking
pretty
redundant.
My
feeling
is
a
weapon
like
that
has
no
place
in
a
TA
derived
game,
where
it's
rubbing
shoulders
with
inaccuarate
plasma
lobbers,
rockos
and
things
like
the
Merl.
|
1 |
The
Felon
isn't
in
itself
OP.
It
just
synergises
too
well
with
shield
balls,
and
its
weapon
is
good
versus
everything.
Once
you've
got
a
shield
or
two
up,
it
leaves
rougues
looking
pretty
redundant.
My
feeling
is
a
weapon
like
that
has
no
place
in
a
TA
derived
game,
where
it's
rubbing
shoulders
with
inaccuarate
plasma
lobbers,
rockos
and
things
like
the
Merl.
|
2 |
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2 |
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3 |
Anyway, time for a neonstorm:
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3 |
Anyway, time for a neonstorm:
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4 |
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4 |
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5 |
The
outlaw
may
be
a
bit
too
good.
To
nerf
it
you
could
give
it
a
shield
charge
bar
and
allow
it
to
link
to
other
shields.
Then
make
its
weapon
cost
shield
charge,
much
like
the
felon.
|
5 |
The
Outlaw
may
be
a
little
OP.
To
nerf
it
you
could
give
it
a
shield
charge
bar
and
allow
it
to
link
to
other
shields.
Then
make
its
weapon
cost
shield
charge,
much
like
the
felon.
|
6 |
If it uses up all its charge in ~5s of attack, it'll be weaker versus high cost enemies. It would also mean there's a reason not to use the 'constant fire' button.
|
6 |
If it uses up all its charge in ~5s of attack, it'll be weaker versus high cost enemies. It would also mean there's a reason not to use the 'constant fire' button.
|
7 |
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|
7 |
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8 |
@luckywaldo Just because it won't win the game alone, doesn't mean it's not op. I could give the Pene a 10,000 damage burst and it wouldn't win games on its own. The Outlaw is just a little too good at what it does.
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8 |
@luckywaldo Just because it won't win the game alone, doesn't mean it's not op. I could give the Pene a 10,000 damage burst and it wouldn't win games on its own. The Outlaw is just a little too good at what it does.
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