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not a bug anymore

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Date Editor Before After
4/7/2026 12:15:31 AMAUrankAdminGoogleFrog before revert after revert
Before After
1 * To build something the build option [i]must[/i] be in the statically loaded unit defs. 1 * To build something the build option [i]must[/i] be in the statically loaded unit defs.
2 * Build options can be removed and readded by lua. 2 * Build options that were loaded can be removed and readded by lua.
3 * Engineer commander loads with every build option, then the mobile units are removed, then a single unit is added back in by blueprint. 3 * Engineer commander loads with every build option, then the mobile units are removed, then a single unit is added back in by blueprint.
4 \n 4 \n
5 Also, most constructors load their buildoptions from a central place because they can build everything. 5 Also, most constructors load their buildoptions from a central place because they can build everything.
6 \n 6 \n
7 I don't consider what you've found to be a bug. Zero-K works fine, tweak defs isn't literally crashing. It does something unusual, but I don't expect tweak defs to never do anything unusual. You can PR a small fix if you like. 7 I don't consider what you've found to be a bug. Zero-K works fine, tweak defs isn't literally crashing. It does something unusual, but I don't expect tweak defs to never do anything unusual. You can PR a small fix if you like.