| 1 |
This
makes
the
game
much
more
playable,
I
feel.
It's
supposed
to
be
primarily
cosmetic.
It
makes
the
Badger
read
a
lot
more
cleanly
and
makes
Trinity
launches
more
distinct.
The
ideal
would
be
to
have
it
in
the
base
game,
of
course,
but
I
have
not
yet
talked
to
GoogleFrog
about
it.
|
1 |
This
makes
the
game
much
more
playable,
I
feel.
It's
supposed
to
be
primarily
cosmetic.
It
makes
the
Badger
read
a
lot
more
cleanly
and
makes
Trinity
launches
more
distinct.
The
Likho
also
has
a
distinct
sound
now
to
go
along
with
its
shiny
not-so-new-anymore
model.
|
|
|
2 |
\n
|
|
|
3 |
The ideal would be to have it in the base game, of course, but I have not yet talked to GoogleFrog about it.
|
| 2 |
\n
|
4 |
\n
|
| 3 |
This mod will be out of date and need another update whenever the vanilla badger gets another stat change, as the only way I know of to replace only a couple of stats while preserving the rest is through the unit tweak setting which doesn't appear to be possible to package with a mod at the moment. Please let me know if there's some other way not to replace a whole unitdef that I'm just not thinking of.
|
5 |
This mod will be out of date and need another update whenever the vanilla badger gets another stat change, as the only way I know of to replace only a couple of stats while preserving the rest is through the unit tweak setting which doesn't appear to be possible to package with a mod at the moment. Please let me know if there's some other way not to replace a whole unitdef that I'm just not thinking of.
|