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[balance] Where Are We Going With This?

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Post edit history
Date Editor Before After
4/28/2026 2:06:09 PMJPrankQrow before revert after revert
4/28/2026 2:04:28 PMJPrankQrow before revert after revert
4/28/2026 2:04:14 PMJPrankQrow before revert after revert
Before After
1 To be fair on my stance on Magpie - since researching writing this and thinking about it more, my official stance is that Odin and Magpie should not be present in ZK. Don't care about balance, they gotta go. 1 To be fair on my stance on Magpie - since researching writing this and thinking about it more, my official stance is that Odin and Magpie should not be present in ZK. Don't care about balance, they gotta go.
2 \n 2 \n
3 This also goes for all the other comments before this - those who complain about balance and post release tweaking are missing the point here - content and new units that do not respect core ZK fundamentals or aren't properly tested prior to release with sufficient data backing it up also gotta go. Shouldn't have been in the game to begin with. 3 This also goes for all the other comments before this - those who complain about balance and post release tweaking are missing the point here - content and new units that do not respect core ZK fundamentals or aren't properly tested prior to release with sufficient data backing it up also gotta go. Shouldn't have been in the game to begin with.
4 \n
5 As for my personal views - I like my games having optimal solved routing that I can memorize complex trees of, not having to swing wildly at my opponent in a different way if a unit randomly gets changed.