Loading...
  OR  Zero-K Name:    Password:   

Post edit history

About Nuke And AntiNuke

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
5/7/2026 11:10:19 AMAUrankAveragePlan before revert after revert
Before After
1 Ideas to raise the cost and difficulty of stun: 1 Ideas to raise the cost and difficulty of stun:
2 * Decoy/fake anti nuke for ~1000 metal. Maybe ground unit can see it but swift scout cant tell difference 2 * Decoy/fake anti nuke for ~1000 metal. Maybe ground unit can reveal it as decoy, but swift scout cant
3 * Anti nuke with way more HP or EMP resistance so that it requires more EMP missiles or widows 3 * Anti nuke with way more HP or EMP resistance so that it requires more EMP missiles or widows
4 \n 4 \n
5 Other related ideas: 5 Other related ideas:
6 *A structure or weapon that doesn't stop nuke but deflects it a little in an somewhat unpredictable way. Maybe it could need to be fired at the same time as the nuke. 6 *A structure or weapon that doesn't stop nuke but deflects it a little in an somewhat unpredictable way. Maybe it could need to be fired at the same time as the nuke.