Loading...
  OR  Zero-K Name:    Password:   

Post edit history

B2449222 23 on Tabula-v6.1 (Multiplayer)

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
6/18/2026 10:07:42 AMAUrankAdminAquanim before revert after revert
6/18/2026 10:06:29 AMAUrankAdminAquanim before revert after revert
6/18/2026 10:05:56 AMAUrankAdminAquanim before revert after revert
6/18/2026 10:04:31 AMAUrankAdminAquanim before revert after revert
6/18/2026 10:02:08 AMAUrankAdminAquanim before revert after revert
Before After
1 I think that the rating of a player is a pretty good guide to their average skill level. 1 I think that the rating of a player is a pretty good guide to their average skill level.
2 \n 2 \n
3 I am far less sure that the [b]average[/b] rating of a [b]team[/b] is a good guide to how skillfully it will play. WHR is a system that was designed for a 1v1 setting, and has mathematical guarantees only within that setting. In teams games all the assumptions go out the window, and using average-WHR to balance games is essentially no more than a reasonable guess. 3 I am far less sure that the [b]average[/b] rating of a [b]team[/b] is a good guide to how skillfully it will play. WHR is a system that was designed for a 1v1 setting, and has mathematical guarantees only within that setting. In teams games many of the guarantees go out the window, and using average-WHR to balance games is essentially no more than a reasonable guess.
4 \n 4 \n
5 Aggravating conditions for this game in particular include the map (Tabula strongly favours a team which can distribute at least one strong player to each front) and the odd number of players. 5 Aggravating conditions for this game in particular include the map (Tabula strongly favours a team which can distribute at least one strong player to each front) and the odd number of players.