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B2457741 22 on Hera Planum 0.91 (Multiplayer)

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Date Editor Before After
7/2/2026 12:12:50 AMCArankGalamesh before revert after revert
Before After
1 I have suggested changes that I think would be better than what we have, but in the end, there is no fixing a pool of the same 32 players. There are only so many ways you can arrange 32 players that don't end up horribly unbalanced. 1 I have suggested changes that I think would be better than what we have, but in the end, there is no fixing a pool of the same 32 players. There are only so many ways you can arrange 32 players that don't end up horribly unbalanced.
2 \n 2 \n
3 32 out of millions you can start by putting all the players in similar skill brackets together, but 32 out of 32? 3 32 out of millions you can start by putting all the players in similar skill brackets together, but 32 out of 32?
4 \n 4 \n
5 Also "to the degree that it can" the balancer pairs clans and parties together, further reducing the number of ways the teams can be arranged. 5 Also "to the degree that it can" the balancer pairs clans and parties together, further reducing the number of ways the teams can be arranged.
6 \n 6 \n
7 No algorithm can fix one player being specatularly weak and the opposite team rushing that side. The only fix to that is to increase the ZK player base so players can be isolated into their respective skill brackets. 7 No algorithm can fix one player being spectacularly weak and the opposite team rushing that side. The only fix to that is to increase the ZK player base so players can be isolated into their respective skill brackets.