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Game mode Stiofan's Balance Refumble

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Date Editor Before After
7/19/2026 6:36:58 PMDErankStiofanKingofAwoo before revert after revert
7/19/2026 6:16:26 PMDErankStiofanKingofAwoo before revert after revert
7/16/2026 6:38:01 PMDErankStiofanKingofAwoo before revert after revert
7/12/2026 7:13:46 PMDErankStiofanKingofAwoo before revert after revert
Before After
1 Hiya! 1 Hiya!
2 \n 2 \n
3 This is a vanilla esque mod to try out some ideas on viability. 3 This is a vanilla esque mod to try out some ideas on viability.
4 Check out the Readme in [url=https://github.com/Stiofan-K/ZK-Balance_Testing_Mutators.sdd]the Github repository[/url] for details on content. 4 Check out the Readme in [url=https://github.com/Stiofan-K/ZK-Balance_Testing_Mutators.sdd]the Github repository[/url] for details on content.
5 \n 5 \n
6 But the TLDR: 6 But the TLDR:
7 * Amphtanks: a new amphibious factory with some subsurface vehicles 7 * Amphtanks: a new amphibious factory with some subsurface vehicles
8 * Nanoplague: Athena, quake, DRP and the amphtank bomb have weapons that revive wrecks into neutral zombies, that spread their plague further on damaging wrecks 8 * Nanoplague: Athena, quake, DRP and the amphtank bomb have weapons that revive wrecks into neutral zombies, that spread their plague further on damaging wrecks
9 * Striders: Nebula as a Siege platform, Builder Reef, Squire midcost strider, Higher risk reward merlin and more tweaks. 9 * Striders: Nebula as a Siege platform, Builder Reef, Squire midcost strider, Higher risk reward merlin and more tweaks.
10 * Planes: Tankier fighters, Flak Raptor, more microable strafing swift. 10 * Planes: Tankier fighters, Flak Raptor, more microable strafing swift.
11 * Planes2: A secondary air factory with 6 Variations on a Magpie slot unit. 11 * Planes2: A secondary air factory with 6 Variations on a Magpie slot unit. Comes with a [url=https://zero-k. info/Mods/Detail/223]standalone mod[/url]
12 * Jump: All jumpbots can jump, less a combat and more a mobiity jump with windup 12 * Jump: All jumpbots can jump, less a combat and more a mobiity jump with windup
13 * Economy: Easier and more encouraged gridding via cheaper solar, bigger grid wind and 20% more efficent big powerplants. Pylon is tankier and more expensive. 13 * Economy: Easier and more encouraged gridding via cheaper solar, bigger grid wind and 20% more efficent big powerplants. Pylon is tankier and more expensive.
14 * Miscellaneous: Scythe areacloak, Herc drops safely, Badger mineburst, Higher rof Bertha but overheats 14 * Miscellaneous: Scythe areacloak, Herc drops safely, Badger mineburst, Higher rof Bertha but overheats
15 * Shield: Felon with less range but more speed and shieldregen. Thugs have a slightly bigger shield and burstfire their cannons, outlaw is tankier and slightly better. 15 * Shield: Felon with less range but more speed and shieldregen. Thugs have a slightly bigger shield and burstfire their cannons, outlaw is tankier and slightly better.
16 * Ships: Sirens missiles are a dgun burst of 4. Mistral has experimental torp submunitions. 16 * Ships: Sirens missiles are a dgun burst of 4. Mistral has experimental torp submunitions.
17 \n 17 \n