| 1 |
Gameplay: 4
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1 |
Gameplay: 4
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| 2 |
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2 |
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| 3 |
I have you classified as a snail. You seem extremely averse to fighting in the first five minutes of the game, and you tend to be pretty slow at picking up forward metal spots even when other players are screening them for you. That may be partly timidity but I think a larger part is that you don't use particularly refined build orders despite acting passively enough to make deep build orders practical.
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3 |
I have you classified as a snail. You seem extremely averse to fighting in the first five minutes of the game, and you tend to be pretty slow at picking up forward metal spots even when other players are screening them for you. That may be partly timidity but I think a larger part is that you don't use particularly refined build orders despite acting passively enough to make deep build orders practical.
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| 4 |
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4 |
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| 5 |
Your technical skill once you're ready to act has improved to the point where I no longer feel that my pregame plop decisions need to take into account that you will likely need a more skilled player to bail you out, but I do feel the need to spend my limited proactivity budget in front of you during the period where you aren't being proactive at all.
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5 |
Your technical skill once you're ready to act has improved to the point where I no longer feel that my pregame plop decisions need to take into account that you will likely need a more skilled player to bail you out, but I do feel the need to spend my limited proactivity budget in front of you during the period where you aren't being proactive at all.
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| 6 |
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6 |
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| 7 |
Your strength seems to lie in the midgame where your earlier inaction has bought you an army value advantage but the army you built up in the early game hasn't been outscaled yet. You tend to keep to a grindy playstyle here - medium pressure, low tempo, favorable attrition at all costs.
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7 |
Your strength seems to lie in the midgame where your earlier inaction has bought you an army value advantage but the army you built up in the early game hasn't been outscaled yet. You tend to keep to a grindy playstyle here - medium pressure, low tempo, favorable attrition at all costs.
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| 8 |
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| 9 |
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9 |
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| 10 |
Teamwork: 3
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10 |
Teamwork: 3
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| 11 |
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| 12 |
On the plus side, you routinely harass adjacent lanes while holding your own zone.
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12 |
On the plus side, you routinely harass adjacent lanes while holding your own zone.
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| 13 |
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13 |
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| 14 |
On the minus side, the snail playstyle puts a lot of pressure on the rest of your team during the early game.
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14 |
On the minus side, the snail playstyle puts a lot of pressure on the rest of your team during the early game.
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| 16 |
You're getting dinged here for one particular game on Mechadensonia that I watched while preparing this post, where you body blocked a teammate's fac plop during pregame, before chasing their comm around the map and then coordinating a Krow pool (still during pregame) in a way that left nobody at the mex trio you'd initially claimed.
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16 |
You're getting dinged here for one particular game on Mechadensonia that I watched while preparing this post, where you body blocked a teammate's fac plop during pregame, before chasing their comm around the map and then coordinating a Krow pool (still during pregame) in a way that left nobody at the mex trio you'd initially claimed.
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| 17 |
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| 18 |
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18 |
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| 19 |
Likeability: 2
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19 |
Likeability: 2
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| 20 |
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20 |
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| 21 |
The
core
problem
here
is
that
you're
very
vocal
about
blaming
other
players
for
things
that
are
at
least
partly
your
own
fault.
The
game
Knightshade
linked
is
a
good
example,
if
an
old
one.
I
think
this
issue
is
hurting
more
than
your
relationships
with
other
players,
it's
stunting
your
strategic
development
because
you
aren't
assessing
your
own
contributions
to
those
situations.
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21 |
The
core
problem
here
is
that
you're
very
vocal
about
blaming
other
players
for
things
that
are
at
least
partly
your
own
fault.
The
game
Knightshade
linked
is
a
good
example,
if
an
old
one.
I
think
this
issue
is
hurting
more
than
your
relationships
with
other
players,
it's
stunting
your
strategic
development
because
you
aren't
assessing
your
own
contributions
to
those
situations
in
order
to
improve
them.
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| 22 |
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22 |
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