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New Players; Public Relations

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Date Editor Before After
6/11/2012 3:06:12 PMSkasi before revert after revert
Before After
1 I think it adds to the game that you can use fast units to simply dodge claw's projectiles. This way mine fields are more efficient against bigger units, which I think are usually too resistant to mine fields. Besides, it's kind of a more accurate aoe weapon like this. (deal damage on an area, instead of the silly damage units in an area concept that every ******* ******** game uses) 1 I think it adds to the game that you can use fast units to simply dodge claw's projectiles. This way mine fields are more efficient against bigger units, which I think are usually too resistant to mine fields. Besides, it's kind of a more accurate aoe weapon like this. (deal damage on an area, instead of the silly damage units in an area concept that every ******* ******** game uses)
2 \n
3 Mines lagging is new to me (no animations, no pathfinding, etc). But maybe there's been REALLY much of them, that could cause problems with cloaking effects. No idea, just randomly blah blahing.