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New Players; Public Relations

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Date Editor Before After
6/12/2012 1:37:44 PMSErank[Er0]Godde before revert after revert
Before After
1 1 wolverine can keep 13 mines alive simultaneously. Mine lifetime is about 60 seconds. Reload time 5 seconds. 1 1 wolverine can keep 13 mines alive simultaneously. Mine lifetime is about 60 seconds. Reload time 5 seconds.
2 26*13=338 potential mines alive simultaneously for 26 wolverines. 2 26*13=338 potential mines alive simultaneously for 26 wolverines.
3 Mines take damage as other mines hits the ground near them. They regenerate thier health after some time. 3 Mines take damage as other mines hits the ground near them. They regenerate thier health after some time. They crater the ground.
4 The impact of having 50 wolverines and 500 mines doesn't seem that large on my laptop unless I have alot of mines to render simultaneously(propably because my laptop lacks dedicated graphic card). If the units are just icons its fine. 4 The impact of having 50 wolverines and 500 mines doesn't seem that large on my laptop unless I have alot of mines to render simultaneously(propably because my laptop lacks dedicated graphic card). If the units are just icons its fine.