1 |
"There is some time to click spectate, but you must watch when it gets splited, I always somehow manage to spec in time."
|
1 |
"There is some time to click spectate, but you must watch when it gets splited, I always somehow manage to spec in time."
|
2 |
So
it
must
be
1
seg
or
less,
could
that
time
be
increased
to
7
segs?
For
me,
that
woulb
be
the
best
of
all
solution
posted,
just
want
to
know
if
it
will
be
splitted
or
not
and
time
to
react.
|
2 |
So
it
must
be
1
seg
or
less,
could
that
time
be
increased
to
7
segs?
For
me,
that
would
be
the
best
of
all
solution
posted,
just
want
to
know
if
it
will
be
splitted
or
not
and
time
to
react.
|
3 |
\n
|
3 |
\n
|
4 |
"add a new !votestartlarge:
|
4 |
"add a new !votestartlarge:
|
5 |
- will autobalance, so no !balance spam
|
5 |
- will autobalance, so no !balance spam
|
6 |
- will act as a warning for people who prefer small games... they can spec during vote"
|
6 |
- will act as a warning for people who prefer small games... they can spec during vote"
|
7 |
Good too. There could be a server side config option to allow or not splitt too, like the command that unlock/lock(so him must manually unlock with "technologies points") all tech to every player.
|
7 |
Good too. There could be a server side config option to allow or not splitt too, like the command that unlock/lock(so him must manually unlock with "technologies points") all tech to every player.
|
8 |
\n
|
8 |
\n
|
9 |
"Another thing to try is to name rooms big room, small room and limit player count like in BA rooms, but this probably will result in specing"
|
9 |
"Another thing to try is to name rooms big room, small room and limit player count like in BA rooms, but this probably will result in specing"
|
10 |
Agree, i do not like the old BA rooms systems, lots of play do not know what to do to play if the room is full and all another empty.
|
10 |
Agree, i do not like the old BA rooms systems, lots of play do not know what to do to play if the room is full and all another empty.
|
|
|
11 |
\n
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|
|
12 |
tl;dr just need to increased to 7 segs before game start.
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