Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Extreme fix for the OD sharing problem: Remove energy.

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
7/20/2012 3:46:00 PMSErankEmblis before revert after revert
Before After
1 Energy works as a pop-cap early game, preventing you from doing even more ridiculous all-in rushes then we already got. Also, how would you propose cloaked units to be reworked? Are they no longer going to train E, allowing them to permanently stay cloaked without any cost whatsoever? 1 Energy works as a pop-cap early game, preventing you from doing even more ridiculous all-in rushes then we already got. Also, how would you propose cloaked units to be reworked? Are they no longer going to drain E, allowing them to permanently stay cloaked without any cost whatsoever?
2 \n 2 \n
3 However, I do agree that late game energy is weird at best. The only thing you really need energy for by then is OD. I do not think the system is broken but I do think late-game energy balance and management could use a look at and possibly a reworking. 3 However, I do agree that late game energy is weird at best. The only thing you really need energy for by then is OD. I do not think the system is broken but I do think late-game energy balance and management could use a look at and possibly a reworking.