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Action at a distance, and why it's bad.

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Date Editor Before After
10/28/2012 3:15:15 PMUSrankyanom before revert after revert
Before After
1 >"if stuff happens, it should be represented in the game world." 1 >"if stuff happens, it should be represented in the game world."
2 \n 2 \n
3 yep, pretty much. Which leads me to another thought on the Djinn - what if, rather than teleporting, it used a Newton-ish tractor-repulsor beam setup from beacon to Djinn ( or maybe a two-way setup, Djinn to Djinn) to actually drag units through space? The enemy could go in between and shoot your transfers as the crossed, so be careful. 3 yep, pretty much. Which leads me to another thought on the Djinn - what if, rather than teleporting, it used a Newton-ish tractor-repulsor beam setup from beacon to Djinn ( or maybe a two-way setup, Djinn to Djinn) to actually drag units through space? The enemy could go in between and shoot your transfers as they crossed, so be careful.
4 \n 4 \n
5 Or an even more outlandish idea, a Unit Cannon. Supreme Commander 2* had one of these, called the Mavor, which was a giant cannon that would shoot units across the map, and if the Djinn was bigger I could totally see it launching stuff via gravity repulsor or whatever. Units would need some crash padding to survive the impact though :) 5 Or an even more outlandish idea, a Unit Cannon. Supreme Commander 2* had one of these, called the Mavor, which was a giant cannon that would shoot units across the map, and if the Djinn was bigger I could totally see it launching stuff via gravity repulsor or whatever. Units would need some crash padding to survive the impact though :)
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7 >I personally do not like Zenith because it has no spacial relationship. 7 >I personally do not like Zenith because it has no spacial relationship.
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9 Yeah, I don't really like it either. It could be a really nice unit, but right now it doesn't seem to have a good role. I like the fact that you can reclaim the meteors though. 9 Yeah, I don't really like it either. It could be a really nice unit, but right now it doesn't seem to have a good role. I like the fact that you can reclaim the meteors though.
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11 >The OP may have something to say about specific units, but the mumbojumbo about "action at a distance" is moot when the most basic thing (metal economy) is based on what is criticized... 11 >The OP may have something to say about specific units, but the mumbojumbo about "action at a distance" is moot when the most basic thing (metal economy) is based on what is criticized...
12 \n 12 \n
13 I was talking about AaaD with regards to military force. The economy has it, yes, in that metal gets "teleported" around, and that's OK. 13 I was talking about AaaD with regards to military force. The economy has it, yes, in that metal gets "teleported" around, and that's OK.
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17 *SupCom 2 sucked, but whatever. 17 *SupCom 2 sucked, but whatever.