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I actually lost first time i tried that, it seems to demand a lot of reclaim/rebuild micro with one's rector spam - maybe a lot more than you'd expect from a complete newbie.
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I actually lost first time i tried that, it seems to demand a lot of reclaim/rebuild micro with one's rector spam - maybe a lot more than you'd expect from a complete newbie.
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(or maybe that was because i went scouting for units first, so i lost all ticks due to chain boom, and lost crabe due to rapierball, huh)
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(or maybe that was because i went scouting for units first, so i lost all ticks due to chain boom, and lost crabe due to rapierball, huh)
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It seems camera doesn't get set back to where it was after the cutscenes.
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It seems camera doesn't get set back to where it was after the cutscenes.
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7 |
From the dramaturgical point of view though, i think the initial phase is too open for this kind of mission - there are too many things to do while gathering up for the real action.
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(kinda like defense of xel'naga temple in SC:BW where you could just exterminate all zerg before seizing temple, except here it won't help you defend)
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I think the radar suggestion spots could be more clearly visible, for instance drawn in player colour - i actually mistook a radar hint for actual radar first time, and only found out it wasn't real when clicking on it during the second run.
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7 |
Loved the final shot - i had the crabe sitting on hill bombarding foes, he got nicely in the frame :P
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Loved the final shot - i had the crabe sitting on hill bombarding foes, he got nicely in the frame :P
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