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[quote]Shooter basically implies that taking control of a unit will increase it's efficiency, with this effect you can't really have a large scale RTS. [/quote]
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[quote]Shooter basically implies that taking control of a unit will increase it's efficiency, with this effect you can't really have a large scale RTS. [/quote]
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You can just replace the regular detailed micro with fps instead, but yes that demands building the game around this.
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You can just replace the regular detailed micro with fps instead, but yes that demands building the game around this.
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\n
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Btw, i think Urban Assault got it perfect in that sense, all with hundreds of units.
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