Post edit history
Zero-K v1.1.1.1 & Bombard Commander
Before | After | ||
---|---|---|---|
1 | [quote]why nerf the battle commander?[/quote] | 1 | [quote]why nerf the battle commander?[/quote] |
2 | It was annoying for one unit to have DPS [i]and[/i] HP (and have the oppurtunity to be mega-HP artillery), also known as the Sumo Problem. So we* made it more specialized; it wasn't our intent to nerf it per se, but that's how it turned out. | 2 | It was annoying for one unit to have DPS [i]and[/i] HP (and have the oppurtunity to be mega-HP artillery), also known as the Sumo Problem. So we* made it more specialized; it wasn't our intent to nerf it per se, but that's how it turned out. |
3 | \n | 3 | \n |
4 | Could give it HP buff (or autoheal buff, which Sphiloth originally proposed for Strike Comm) to compensate if needed. | ||
5 | \n | ||
4 | *we being me and Sak | 6 | *we being me and Sak |