1 |
I
suggest
you
use
the
existing
textures
to
create
some
interesting
heightmap.
The
white
platform
could
be
around
100
elmos
higher
(
that's
just
a
guess,
add
or
take
whatever
you
feel
like!)
,
the
darker
area
around
it
(
not
the
street)
could
be
all
ramps.
Sand
could
be
hilly,
the
street
flat.
|
1 |
I
suggest
you
use
the
existing
textures
to
get
an
idea
for
a
nice
heightmap.
The
white
platform
could
be
around
100
elmos
higher
(
that's
just
a
guess,
add
or
take
whatever
you
feel
like!)
,
the
darker
area
around
it
(
not
the
street)
could
be
all
ramps.
Sand
could
be
hilly,
the
street
flat.
|