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Zero-K v1.1.1.1 & Bombard Commander

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Date Editor Before After
1/3/2013 11:10:56 PMEErankAdminAnarchid before revert after revert
1/3/2013 11:10:42 PMEErankAdminAnarchid before revert after revert
Before After
1 [quote]However, fight isn't exactly what constructors do either[/quote] 1 [quote]However, fight isn't exactly what constructors do either[/quote]
2 Constructors can contribute to outcome of battle by healing combat units midfight. I'd count this as fighting. Starcraft1 [i]medics[/i] do that. 2 Constructors can contribute to outcome of battle by healing combat units midfight. I'd count this as fighting. Starcraft1 [i]medics[/i] do that.
3 \n 3 \n
4 I kinda wish it didn't apply to reclaim though. F-ordered commander stopping to eat trees always felt wrong and weird to me. 4 I kinda wish it didn't apply to reclaim though. F-ordered commander stopping to eat trees always felt wrong and weird to me.
5 \n 5 \n
6 The rest can ( and in ideal case already are) be solved with regard to context. Enemy units sighted? Kill them in an effective way ( using skirm if you got longer guns, or swarm if they are inaccurate) . No gun or no enemies, but wounded allies and you got repair kit? Heal them. No enemies and nothing to heal? Advance 6 The rest can ( and in ideal case already are) be solved with regard to context. Enemy units sighted? Kill them in an effective way ( using skirm if you got longer guns, or swarm if they are inaccurate) . No gun or no enemies, but wounded allies and you got repair kit? Heal them. No enemies and nothing to heal? Advance and follow.