Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Nanoframes should not decloak units

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
1/6/2013 5:07:23 PMUSrankAnthem before revert after revert
1/6/2013 5:03:58 PMUSrankAnthem before revert after revert
Before After
1 Nanoframe degradation would solve a lot of stupid exploits--decloaking stuff, blocking projectiles, blocking weaponless units, and probably more. These are extremely tedious to carry out but have no drawback and completely mess with balance. It has no place in ZK. Why don't nanoframes degrade? 1 Nanoframe degradation would solve a lot of stupid exploits--decloaking stuff, blocking projectiles, blocking weaponless units, and probably more. These are extremely tedious to carry out but have no drawback and completely mess with balance. It has no place in ZK. How about making nanoframes worth less than 50 metal degrade?