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-Op planes: Air fac is the most significant factory in team games, and not having it is a big handicap if enemy has planes. I'm tired of losing these kind of games because of that... as I said once, having high elo and not going most games planes means losing elo. How can such factory be as expensive as the other ones if it is so important?
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-Op planes: Air fac is the most significant factory in team games, and not having it is a big handicap if enemy has planes. I'm tired of losing these kind of games because of that... as I said once, having high elo and not going most games planes means losing elo. How can such factory be as expensive as the other ones if it is so important?
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Also, siletto is even more op... i'd like to see its aoe/attack nerfed or its cost increased
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Also, siletto is even more op... i'd like to see its aoe/attack nerfed or its cost increased
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-Outlaw: It's still hard to predict whether it will reach your units or not, but now it's even harder to escape once you get too close. It wasn't perfect before the change but now it's worse
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-Outlaw: It's still hard to predict whether it will reach your units or not, but now it's even harder to escape once you get too close. It wasn't perfect before the change but now it's worse
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-Tick: As the tick abuser I am, i hate to say this, but tick is fucking op, increase its cost to 140-150
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-Tick: As the tick abuser I am, i hate to say this, but tick is fucking op, increase its cost to 140-150
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-Domi: Most trolly unit in zk, it has been said many times but I will say it again... kill it!
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-Domi: Most trolly unit in zk, it has been said many times but I will say it again... kill it!
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-RPS when picking factory, especially in small games/1v1
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10 |
What do u hate about this game?
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12 |
What do u hate about this game?
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