1 |
is a great feature but imo currently a little underused - all factories should be able to morph units, if technically possible even planes and gunships. some ideas i had about possible morphes: (+ for add, - for remove morph option)
|
1 |
is a great feature but imo currently a little underused - all factories should be able to morph units, if technically possible even planes and gunships. some ideas i had about possible morphes: (+ for add, - for remove morph option)
|
2 |
\n
|
2 |
\n
|
3 |
cloakiebots:
|
3 |
cloakiebots:
|
4 |
+ scythe->sniper->ultimatum
|
4 |
+ scythe->sniper->ultimatum
|
5 |
+ hammer->wolverine/pillager
|
5 |
+ hammer->wolverine/pillager
|
6 |
+ rocko->slasher
|
6 |
+ rocko->slasher
|
7 |
\n
|
7 |
\n
|
8 |
shieldbots:
|
8 |
shieldbots:
|
9 |
- thug->jack
|
9 |
- thug->jack
|
10 |
+ thug->felon or outlaw->felon
|
10 |
+ thug->felon or outlaw->felon
|
11 |
+ thug->aspis or outlaw->aspis (or aegis? the mobile one)
|
11 |
+ thug->aspis or outlaw->aspis (or aegis? the mobile one)
|
12 |
*make racketeer->firewalker work by letting units gain xp for emp damage done*
|
12 |
*make racketeer->firewalker work by letting units gain xp for emp damage done*
|
13 |
\n
|
13 |
\n
|
14 |
vehicles:
|
14 |
vehicles:
|
15 |
- slasher->copperhead
|
15 |
- slasher->copperhead
|
16 |
+ slasher->crasher
|
16 |
+ slasher->crasher
|
17 |
+ slasher->banisher
|
17 |
+ slasher->banisher
|
18 |
+ slasher->scalpel
|
18 |
+ slasher->scalpel
|
19 |
+ crasher->copperhead
|
19 |
+ crasher->copperhead
|
20 |
+ leveler->reaper
|
20 |
+ leveler->reaper
|
21 |
+ ravager->panther
|
21 |
+ ravager->panther
|
22 |
+ wolverine-> pillager
|
22 |
+ wolverine-> pillager
|
23 |
\n
|
23 |
\n
|
24 |
tanks:
|
24 |
tanks:
|
25 |
+ goliath->bantha?
|
25 |
+ goliath->bantha?
|
26 |
+ tremor->catapult
|
26 |
+ tremor->catapult
|
27 |
+ panther->reaper
|
27 |
+ panther->reaper
|
28 |
+ panther->banisher
|
28 |
+ panther->banisher
|
29 |
\n
|
29 |
\n
|
30 |
amph:
|
30 |
amph:
|
31 |
+ duck->scallop->grizzly->dante/bantha
|
31 |
+ duck->scallop->grizzly->dante/bantha
|
32 |
+ archer->buoy->grizzly->dante/bantha
|
32 |
+ archer->buoy->grizzly->dante/bantha
|
33 |
+ duck/scallop->snake?
|
33 |
+ duck/scallop->snake?
|
34 |
\n
|
34 |
\n
|
35 |
hover:
|
35 |
hover:
|
36 |
+ scalpel->banisher
|
36 |
+ scalpel->banisher
|
37 |
\n
|
37 |
\n
|
38 |
jumpers:
|
38 |
jumpers:
|
39 |
+ moderator->buoy (needs fix for slow dmg xp gain)
|
39 |
+ moderator->buoy (needs fix for slow dmg xp gain)
|
40 |
+ firewalker->catapult
|
40 |
+ firewalker->catapult
|
41 |
\n
|
41 |
\n
|
42 |
ships:
|
42 |
ships:
|
43 |
+
hunter->?
maybe
destroyer,
snake
|
43 |
+
typhoon->destroyer->warlord
|
|
|
44 |
+ hunter->snake
|
|
|
45 |
+ hunter->enforcer
|
|
|
46 |
- enforcer->warlord
|
|
|
47 |
+ enforcer->reef
|
|
|
48 |
+ typhoon->hunter
|
44 |
+ serpent->leviathan
|
49 |
+ serpent->leviathan
|
|
|
50 |
\n
|
45 |
\n
|
51 |
\n
|
46 |
spiders:
|
52 |
spiders:
|
47 |
+ recluse->? scorpion maybe, or crabe
|
53 |
+ recluse->? scorpion maybe, or crabe
|
48 |
+ crabe-> scorpion
|
54 |
+ crabe-> scorpion
|
49 |
+ venom->zeus
|
55 |
+ venom->zeus
|
50 |
+ spy->sniper
|
56 |
+ spy->sniper
|
51 |
\n
|
57 |
\n
|
52 |
gunships:
|
58 |
gunships:
|
53 |
+ gnat->banshee
|
59 |
+ gnat->banshee
|
54 |
+ banshee->rapier->brawler
|
60 |
+ banshee->rapier->brawler
|
55 |
+ bd->krow
|
61 |
+ bd->krow
|
56 |
\n
|
62 |
\n
|
57 |
planes:
|
63 |
planes:
|
58 |
+ phoenix->shadow->licho
|
64 |
+ phoenix->shadow->licho
|
59 |
+ phoenix->stiletto
|
65 |
+ phoenix->stiletto
|
60 |
+ avenger->vamp
|
66 |
+ avenger->vamp
|
61 |
+ avenger->spy plane
|
67 |
+ avenger->spy plane
|
62 |
\n
|
68 |
\n
|
63 |
\n
|
69 |
\n
|
64 |
\n
|
70 |
\n
|