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adv definder

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Date Editor Before After
1/27/2013 4:15:33 PMDErankshadoxxHD before revert after revert
1/27/2013 4:14:38 PMDErankshadoxxHD before revert after revert
Before After
1 adv adv adv starlight: 1 adv adv adv starlight:
2 cost: 100000m 2 cost: 100000m
3 hp: 30000 3 hp: 30000
4 \n 4 \n
5 weapons: 5 weapons:
6 -super erergy weapon 6 -super erergy weapon
7 100 damage(1000 cratering boost, 10 cratering mult) 7 100 damage(1000 cratering boost, 10 cratering mult)
8 0.05 reload 8 0.05 reload
9 2000 DPS 9 2000 DPS
10 300000 range 10 300000 range
11 \n 11 \n
12 -ground smasher 12 -ground smasher
13 drains 100e 13 drains 100e
14 10000 damage(10000 cratering boost, 10 cratering mult) 14 10000 damage(10000 cratering boost, 10 cratering mult)
15 20s reload 15 20s reload
16 500 DPS 16 500 DPS
17 300000 range 17 300000 range
18 half nuke AoE 18 half nuke AoE
19 \n 19 \n
20 -4*defensive laser 20 -4*defensive laser
21 500 damage (0 cratering mult) 21 500 damage (0 cratering mult)
22 5s reload 22 5s reload
23 200 DPS 23 200 DPS
24 500 range 24 500 range
25 \n 25 \n
26 -energy burst 26 -energy burst
27 drains 200e, 5 min stockpile 27 drains 200e, 5 min stockpile
28 -> 60000e cost per shot 28 -> 60000e cost per shot
29 20000 capture damage 29 20000 capture damage
30 30s reload 30 30s reload
31 666,6(C) DPS 31 666,6(C) DPS
32 300000 range 32 300000 range
33 nuke AoE 33 nuke AoE
34 not interceptable by antinuke (energy burst, technically sunburst launcher with projectile animation) 34 not interceptable by antinuke (energy burst, technically sunburst launcher with projectile animation)
35 \n 35 \n
36 questions? so implement that! 36 questions? so implement that!
37 \n 37 \n
38 EDIT: 38 EDIT:
39 i can write the lua-unitfile for it if you give me the shoot animation, the projectile anims, the model and a good name 39 i can write the lua-unitfile for it if you give me the shoot animation, the projectile anims, the model and a good name ( adv. adv. adv. starlight is too boring)