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Map Dust_Bowl_v1

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Date Editor Before After
2/13/2013 6:06:35 AMUSrankFireplace before revert after revert
2/13/2013 5:51:18 AMUSrankFireplace before revert after revert
Before After
1 Very nice. We could use more large maps like this, although I would agree with some others that there's a bit too much metal. 1 Very nice. We could use more large maps like this, although I would agree with some others that there's a bit too much metal.
2 \n 2 \n
3 Also, some of the sand hills ( around the border of the rough texture in the south, close to the metallic ground) are very steep, but look very flat unless you use the contour view. People can easily get stuck by starting there by mistake. The simplest solution would be to flatten it a little. 3 Also, some of the sand hills ( around the border of the rough texture in the south, close to the metallic ground) have very steep slopes, but look very flat and gentle unless you use the contour view. People can easily get stuck by starting there by mistake. The simplest solution would be to make the slopes more gentle or lower those hills a little in the heightmap.